I always think of Plasteel whenever I hear about this.
I can think of better things to do with one hand.
The PS3/4 games aren't particularly challenging either -- the difficulty, if any, mostly stems from wrestling with the floaty controls. They don't have infinite lives, but you get a set number of lives per checkpoint, and there are enough checkpoints that you'll rarely, if ever, fail a level. There's also multi-player sections of levels, and special challenge levels.
Also, there's the level building features of the games that many people probably spend the majority of their time. Oh, and user-created levels can be more challenging, of course.
I like the games for their whimsy, the art style, and their heart-warming presentation.
Has anyone ever had an experience where they were positive they had a good chance at the job, but nothing came of it?.
It does happen from time to time. I had an on-site interview that went well. My last interview was with the CEO and founder of the medium-sized company, and he said, "If you've made it this far, you basically have the job." One week later I got rejected via email from a woman in HR I had never met or talked to. Sadly, I'll never know the full story.
This is actually an excellent explanation. Thanks!
Does anyone know if SkyOS ever had a "release" on a professionally printed CD/DVD? I can't seem to find actual evidence of this -- only the ability to download/burn a SkyOS Live CD.
Mod parent up. This is my biggest concern too -- setting/continuing the premise that it's totally ok and expected that products have arbitrary artificial lifetimes.
Thank you good sir. I don't understand why people keep thinking GCN/PS2/etc used OpenGL.
Cafe Macs is great, but yes, ridiculously crowded at noon -- better get there by 11:30 if you want a table.
And that BJ's has got to go -- bland food and below average beer for exorbitant prices in a dull setting
Mod AC parent up. Steve certainly was at Apple and worked on Quicktime, but I wouldn't call him the "creator" of Quicktime.
Why is it that as I get older, I am more easily trolled? I would expect it to be the other way around.
And that's what happened to the Martians.
Machines have less problems. I'd like to be a machine. -- Andy Warhol