Submission + - GarageGames announces the open source release of Torque 2D 2.0 on Git (garagegames.com)
Continuing our history of support for the independent game developer, GarageGames is proud to announce the open source release of Torque 2D MIT 2.0. This, coupled with the previous open source release of Torque 3D MIT, continues our quest to build a foundation for a sustainable game engine development model that fosters collaboration and community engagement.
Why are we doing this? GarageGames dedicates itself to making the best core version of Torque 2D so that others, such as professional and independent developers, can build upon a reliable foundation. GarageGames continues to be an enabler of innovation and the community-driven game development movement and we embrace developer’s goal of publishing to mobile, tablet and social platforms.
This release also falls in line with our goals to continue to grow our service business, the release of Torque 2D as open source will only help to evolve what is already proving to be quite successful. With both Torque 3D and Torque 2D being offered to the public as open source, we will reach a much larger audience for potential service support of their projects and tech related initiatives. You can visit our services site at services.garagegames.com. We are very well prepared and staffed to provide support, training, and custom development.
The engine will be released to Github under the MIT free software license offering Torque 2D 2.0's complete source code and many starting templates. GarageGames' Melv May and Michael Perry will lead Torque 2D's development and oversee future updates along with a community represented steering committee. Details of the launch and engine features can be found here.
About GarageGames, LLC:
Based in the Summerlin community of Las Vegas, Nevada, GarageGames is an independent developer and tech services provider who recently released the open-source Torque 3D MIT and now Torque 2D MIT. These products enable independent developers, beginners and hobbyists to create games for platforms, including iOS, PC and Mac. For more information, visit www.garagegames.com.
For more information, contact cassondraf@garagegames.com