Submission + - SPAM: After a year and half of work, Godot 3.0 reaches stable.
goruka writes: Three years ago, Slashdot published about Godot, the community developed open source game engine, reaching milestone 1.0.
Now, with a year and half of work and more than 400 contributors, Godot 3.0 has been released. It includes an innovative and state-of-the-art rendering engine, full Principled BRDF, real-time Global Illumination, C# 7.0 support, Bullet Physics, and a long list of exciting new features which are a first for a game engine published under MIT License.
You can download it by following this link, or compile it yourself by cloning it from GitHub.
Link to Original Source
Now, with a year and half of work and more than 400 contributors, Godot 3.0 has been released. It includes an innovative and state-of-the-art rendering engine, full Principled BRDF, real-time Global Illumination, C# 7.0 support, Bullet Physics, and a long list of exciting new features which are a first for a game engine published under MIT License.
You can download it by following this link, or compile it yourself by cloning it from GitHub.
Link to Original Source