Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror

+ - Godot Game Engine 1.1 Released->

Submitted by goruka
goruka writes: After half a year of work, Godot, the most advanced open source self-contained game development environment reached version 1.1. This game engine is a community developed effort to produce an open (and no strings attached) alternative to large commercial software such as Unity and Unreal. This release focuses on improvements to the 2D engine so all features used by modern 2D games are implemented. A video showcase with all the new work is available.
Link to Original Source

Comment: Best C++ IDE (Score 3, Interesting) 20

by goruka (#49541331) Attached to: Qt Creator 3.4.0 Released
Sorry to Visual Studio, Eclipse or Netbeans fans. For many of us, this simply the best C++ IDE around.

It' s lightweight, packed the most popular features found in VS and Visual Assist, packed with great features of it' s own (Ctrl-K Locator), runs perfectly on Linux, Windows and OSX (for those of us who switch platform often it' s a bliss) , has high customizability and it's extremely friendly to custom build systems.
All this with a very minimalist and straightforward user interface that never gets in the way (compared to the alternatives mentioned above).

Oh and besides all that, also it's great if you like to develop for Qt. It's a shame that people associates naturally to it as if it's was the only use.. because they are missing out an incredible tool.

Comment: Goodbye Mono, your license stinks. (Score 1) 223

by goruka (#49409561) Attached to: Mono 4 Released, First Version To Adopt Microsoft Code
While Microsoft released CoreCLR under MIT license, Mono runtime is LGPL. This makes it unusable on mobile (according to their own words, unless you pay) and more closed platforms, and beats the purpose of a platform independent VM.

CoreCLR has no such restrictions and is gathering an enormous developer community, so I can't wait until we can kiss Mono goodbye.

+ - Godot Game Engine is now FREE!->

Submitted by goruka
goruka writes: Godot, a community developed game engine (and self proclaimed as the most advanced open source game engine) became free today. Previously, Godot’s license (MIT) allowed users to do anything, but this wasn't really following the true definition of “free” which was adopted by the industry leaders such as Unity 5 or Unreal 4, which also recently became free.

To make Godot a more viable choice in the eyes of video game developers, the team has decided to attach strings to it’s freedom.

Link to Original Source

Comment: Kind of Pointless (Score 1) 31

by goruka (#49379853) Attached to: Developer of 'Banished' Develops His Own Shading Language
The biggest problem when going from a platform to the next is not so much having to rewrite the language (pretty much everything runs GLES2 and will run GLES3, and that means GLSL, -except consoles-), but the fact that you will use completely different techniques depending on the underlying hardware and features. Having a single shader language does not prevent you from having to rewrite stuff many times.

Comment: Question! Shouldn't multiplexing be priority? (Score 3, Interesting) 71

by goruka (#49119429) Attached to: UK Scientists Claim 1Tbps Data Speed Via Experimental 5G Technology
I'm not an electrical engineer or anything close, but I live in a developing country and notice that the biggest problem here is not 3G or LTE speed (which just works fine everywhere) but that when a zone gets a little crowded, even if the signal strength is high, connectivity drops to E and stops working.

Is this a problem that the specification does not allow more than a certain amount of frequencies per antenna and more are needed? As in, If it's so easy to saturate an antenna, shouldn't the extra frequencies, speed and bandwidth be used for allowing more connections instead first?

Comment: Explain this to a non-Americal please.. (Score 2) 182

by goruka (#48846017) Attached to: Republican Bill Aims To Thwart the FCC's Leaning Towards Title II
There is something I don't understand here..
During all Obama's presidency, did Republicans manage to keep being the ruling party somehow? because it seems even with a Democrat president Obama can't pass any law without going through them.
Or is all this democrat/republican thing just theater and Obama pretends to be the good guy failing to fight to the bad guys?
Or something else going on?

+ - Lost Beagle2 probe found 'intact' on Mars->

Submitted by Stolga
Stolga writes: The missing Mars robot Beagle2 has been found on the surface of the Red Planet, apparently intact.

High-resolution images taken from orbit have identified its landing location, and it looks to be in one piece.

The UK-led probe tried to make a soft touchdown on the dusty world on Christmas Day, 2003, using parachutes and airbags — but no radio contact was ever made with the probe.

Many scientists assumed it had been destroyed in a high-velocity impact.

Link to Original Source

Comment: Re:Script sharing with non-Godot programs (Score 1) 54

by goruka (#48611079) Attached to: Godot Engine Reaches 1.0, First Stable Release
I understand, but this is not a common case scenario, and more like a rare situation.
It is also not a problem exclusive to GDScript, and might still happen with C#, C++ and other languages.
So, given in far most cases the situation you describe does not apply, using a custom language in this case seems more like "using the best tool for the job " principle.

Wernher von Braun settled for a V-2 when he coulda had a V-8.

Working...