Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror

Slashdot videos: Now with more Slashdot!

  • View

  • Discuss

  • Share

We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

×

Comment: Question! Shouldn't multiplexing be priority? (Score 3, Interesting) 71

by goruka (#49119429) Attached to: UK Scientists Claim 1Tbps Data Speed Via Experimental 5G Technology
I'm not an electrical engineer or anything close, but I live in a developing country and notice that the biggest problem here is not 3G or LTE speed (which just works fine everywhere) but that when a zone gets a little crowded, even if the signal strength is high, connectivity drops to E and stops working.

Is this a problem that the specification does not allow more than a certain amount of frequencies per antenna and more are needed? As in, If it's so easy to saturate an antenna, shouldn't the extra frequencies, speed and bandwidth be used for allowing more connections instead first?

Comment: Explain this to a non-Americal please.. (Score 2) 182

by goruka (#48846017) Attached to: Republican Bill Aims To Thwart the FCC's Leaning Towards Title II
There is something I don't understand here..
During all Obama's presidency, did Republicans manage to keep being the ruling party somehow? because it seems even with a Democrat president Obama can't pass any law without going through them.
Or is all this democrat/republican thing just theater and Obama pretends to be the good guy failing to fight to the bad guys?
Or something else going on?

+ - Lost Beagle2 probe found 'intact' on Mars->

Submitted by Stolga
Stolga (3985589) writes "The missing Mars robot Beagle2 has been found on the surface of the Red Planet, apparently intact.

High-resolution images taken from orbit have identified its landing location, and it looks to be in one piece.

The UK-led probe tried to make a soft touchdown on the dusty world on Christmas Day, 2003, using parachutes and airbags — but no radio contact was ever made with the probe.

Many scientists assumed it had been destroyed in a high-velocity impact."

Link to Original Source

Comment: Re:Script sharing with non-Godot programs (Score 1) 54

by goruka (#48611079) Attached to: Godot Engine Reaches 1.0, First Stable Release
I understand, but this is not a common case scenario, and more like a rare situation.
It is also not a problem exclusive to GDScript, and might still happen with C#, C++ and other languages.
So, given in far most cases the situation you describe does not apply, using a custom language in this case seems more like "using the best tool for the job " principle.

Comment: Re:Torque MIT Licensed and More "advanced" (Score 1) 54

by goruka (#48610731) Attached to: Godot Engine Reaches 1.0, First Stable Release
I had the "pleasure" to port Torque3D to PSP, so I know it inside out. Torque is (sorry for the strong words) a pile of shit, it has always been a pile of shit and it will always be it.
It was opensourced because it failed as commercial offering, developers did not want to use it back then and that fact will not change even if you offer them money.

Comment: Re:Yawn (Score 1) 54

by goruka (#48610567) Attached to: Godot Engine Reaches 1.0, First Stable Release
Except the above mentioned have several problems:
-They are dog slow because every indexing is a lookup in a hash table.
-They don't have proper multi-thread support (with ability to share context between threads), this is essential for videogames. They either not support it or have a global lock.
-They do not support vector types natively (Vector2,Vector3,Matrix2,Matrix3,Matrix4,etc) which are also essential to video games (and binding as usretype is really slow)
-Have terrible means of GC, which are also not designed for video games. GCs usually "stop the world" to work, and when they are run incrementally they can leak memory without the user noticing. Even Unity has problems with this with C#.


Why is it so difficult to understand that Godot has created a custom script language to avoid the problems mentioned above, because the "existing languages" everyone suggests are not designed for videogames and real-time?
Is it so important to use an existing language, even at the cost of poorer performance and worse integration?. GDScript also tries to be as similar as possible to Python, to ease the transition.

+ - Godot Engine Reaches 1.0, Releases First Stable->

Submitted by goruka
goruka (1721094) writes "Godot, the most advanced open source (MIT licensed) game engine, that was open-sourced back in February, has reached 1.0 (stable).
It sports an impressive amount of features, and it's the only game engine with visual tools (code editor, scripting, debugger, 3D engine, 2D engine, physics, multi-platform deploy, etc) on a scale comparable to commercial offerings. As a plus, the user interface runs natively on Linux. Godot has amassed a healthy user community (through forum, Facebook and IRC) since it went public, and was used to publish commercial games in the Latin American and European markets such as "Ultimo Carnaval" with publisher Square Enix, or "The Mystery Team" by Sony Computer Entertainment Europe."

Link to Original Source

Comment: Apple will help spread acceptance. (Score 1) 764

by goruka (#48271919) Attached to: Tim Cook: "I'm Proud To Be Gay"
MP3 players, Smartphones, etc. Apple did not invent them but succeeded into making that technology widespread, convincing people that it was harmless and that they could interact with them, until it became part of their regular lives. Let's hope this announcement helps do the same with relationships of the same gender.

Comment: Re:Solution: Drop H1B and make immigration easier (Score 1) 284

by goruka (#48266971) Attached to: Skilled Foreign Workers Treated as Indentured Servants
Exactly, but it's not workers who determine what an acceptable market wage is but companies. Otherwise if there were only 5 capable guys in X field in the US, and 20 outside, you could also argue that there is no shortage either with the same argument because they really are worth as much.

This is why I say, there IS a shortage, the problem is that some people does not want to stop being paid high wages.

Comment: Solution: Drop H1B and make immigration easier (Score 1) 284

by goruka (#48260815) Attached to: Skilled Foreign Workers Treated as Indentured Servants
The shortage of skilled workers in IT is a real problem, this leads to wages being high for those with ample experience in the field.
The fact that companies can't get a hold of them due to elevated cost of the hire, makes them resort to H1B. Foreign workers, in turn, will gladly work for a low payment in exchange of a better standard of living. This is wrong.
Just allow skilled foreigners to immigrate normally, and don't give control over their stay to companies. This way everyone will play on an even field and the whole industry benefits.

fortune: cpu time/usefulness ratio too high -- core dumped.

Working...