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Comment Re:It really is obvious. (Score 1) 520

Yes, yes, we get it, your audiophile sensibilities are so much more refined than our plebian ears. But if the average listener can plug into a 30 dollar card and a 300 dollar monstrosity and not hear any difference, isn't the person not sensatized to tiny imperfections in sound output getting the better deal here?

Comment Re:not really single-player (Score 5, Interesting) 385

I presume this factors into it, and it's exactly why I don't support their actions.

You see, once upon a time, in the mythic age of the mid-2000's, developers intentionally added cheat codes to their games. Yes, intentionally. No, I'm not pulling your leg, it's true! "But Keatonguy", you ask, befuddled, "Why would they intentionally give people ways to do things in the game without spending untold days of time to unlock it piecemeal?" Well, young poster, because it's fun as hell. Cheating and hacking the RAM of games is where half the replay value of the classics comes from. Tell me, would San Andreas be as fun without flying cars and rioting pedestrians? Have you ever played a PC FPS without using noclip even once? Would we have found all those unused rooms and learned the programming tricks used to make classics like Metroid and The Legend of Zelda work without an Action Replay or a Game Genie?

Now these little things called achievement scores roll around, and if anyone dares to think of getting past a part of the game they don't feel like playing, it's something to be shunned and reviled. Damn kids these days, rabble rabble rabble...

Comment Re:Final nail (Score 1) 161

Why have you been playing at all? You've had to grind for items since the first patch, why does including an option to skip over the grind make the grind (which I reiterate, has already existed) intolerable? Have you thought this through, or is it a hyperbolic reaction to a new feature you don't like?

Comment A Well-Executed Plan (Score 2, Interesting) 161

I'm going to jump in early on this one. If you actually read the fucking article, nothing being put up for sale is only available through sale. Everything can still be found and crafted the old-fashioned way, with the same drop rates and the same recepies. This merely gives people who don't like grind a means to skip over it. Furthermore, they've ousted my most hated aspect of microtransactions, Game Co. Funny Money, allowing you to put money in as money, not as points, which you can then use on anything on Steam.

This is the best way to build a microtransaction system. Once again, Valve legitimizes a system loathed and reviled rabidly by slashdot posters and the OSS community at large. Bravo, Mr. Newell.

The Almighty Buck

Micro-Transactions Coming To Team Fortress 2 Via Steam Wallet 161

whoop writes "Valve has announced that Team Fortress 2 will be getting a new Mann Co. Store to buy trinkets with real money through a service called Steam Wallet. TF2 is the first game to use this new Steam Wallet, but the money can be spent on anything in Steam, including full games. This would open them up to featuring gift cards, micro-transaction games, and more." PC Gamer has an interview with Valve's Robin Walker about why they're doing this. Walker says everything they're selling will still be obtainable by playing the game, other than a few cosmetic items.

Comment Re:"Green", we hardly knew ya (Score 3, Insightful) 158

Ugh, not this again.

Let me state it clearly for the record: reducing power consumption never has and never will have any significant impact on ecological degradation as a result of pollution. The only way get rid of dirty energy is to get rid of dirty energy. We have access to incredible amounts of kinetic energy from wind and waves and thermal energy from the planetary mantle and good old sunlight, enough to outstrip anything that can be produced by coal, oil, or fission. The only reason we don't have it is that it isn't 'profitable'.

Comment Re:Consumer upgrade #4231844 (Score 1) 594

There isn't one, and there won't be because selling their best quality picture without any copy control is unprofitable. There is evidence, however, that selling low-res video without DRM is profitable, case-in-point being home videos sold with a third 'digital copy' disc to keep on your computer.

Comment Re:Everyone bought their HD TV (Score 2, Insightful) 594

Keep on truckin', tin-foil-hatter. I'd bet money that in ten years you'd be embarrassed you ever posted this. I know DRM just busts your nuts, but it won't eat the media industry alive to the point of making any kind of video obscenely expensive to watch, no corp is stupid enough to pull that kind of move. They will continue to make it hard for people to make illegal copies of copyrighted material, but there is zero chance the home video market will be shut down this half the century, and even if it did, it sure as shit wouldn't be over Montgomery Burns style scheming.

I will be modded down for this because Slashdotters like to tell each other that they're oppressed and marginalized revolutionaries.

Comment Re:Too Scared To Not Try (Score 3, Interesting) 594

I'm not sure this is true anymore. You're absolutely right about the porn industry being the decider in the VHS vs. Betamax war, but you have to remember that this was pre-internet. Do you think the majority of consumers get their porn on video or online at this point? That's not a rhetorical question, I don't know that the data's been gathered, and it's a rogue element that will have a big impact on how this new tech will play out.

Personally, I think this 3D shit is a gimmick and it'll all blow over soon enough so this kind of market share stuff won't even come into play, but it's worth thinking about.

Comment Re:sweet! (Score 5, Insightful) 202

What a terrible attitude to have. The Open Source community is about shared effort for shared gain, not personal recognition. No matter the distribution that gets all the 'spotlight', it's Linux that reaps the reward, and the more ground Linux gains the better off everyone with a PC is.

Comment Keep it Real, NYC. (Score 3, Interesting) 177

We've got places like this back west in good ol' Portland, Oregon. There's a Barcade downtown that's all ages by day that rocks it just like this, and a pizza place nearby with some classics including an original Pac-Mac cabinet. The Wunderland is pretty solid too, especially since everything there costs 25 cents or less, but it's mostly ticket games these days.

I'm still holding out hope for an arcade 'revival' of sorts. The idea of video games as a communal pastime has a lot of merit, all it'll take is a bright spark of an idea, the lure of something you can't do with a home console to incite the gamers from their living rooms, dungeons, and desktops and back into the epileptic glow of the arcade.

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