A Glimpse Inside the Cell Processor 66
XenoPhage writes "Gamasutra has up an article by Jim Turley about the design of the Cell processor, the main processor of the upcoming Playstation 3. It gives a decent overview of the structure of the cell processor itself, including the CBE, PPE, and SPE units." From the article: "Remember your first time? Programming a processor, that is. It must have seemed both exciting and challenging. You ain't seen nothing yet. Even garden-variety microprocessors present plenty of challenges to an experienced programmer or development team. Now imagine programming nine different processors all at once, from a single source-code stream, and making them all cooperate. When it works, it works amazingly well. But making it work is the trick."
Re:memory speed? (Score:2, Informative)
Re:memory speed? (Score:5, Informative)
This is the speed at which the Cell can read RSX's local memory. Memory bandwidth for the Cell itself is ~25 GB/sec. If the Cell ever wants to access the private RAM of the RSX (why ?) it *is* possible, but it's a lot more efficient to use the normal pathway through main memory...
Simon.
Re:memory speed? (Score:1, Informative)