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No GoldenEye For Xbox Live 73

Joystiq reports that, as revealed on a recent VGM podcast, GoldenEye is not likely coming to Xbox Live anytime soon. From the article: "I would say is that as far as I know we don't have plans to bring those types of games on Xbox Live Arcade ... Some of the games that were ... on the N64, those games were pretty large and are still gonna be pretty hard to distribute digitally depending on the title."
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No GoldenEye For Xbox Live

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  • by Mr. Samuel ( 950418 ) on Thursday April 13, 2006 @06:11PM (#15125478)
    Sprite based games are one thing, but how impressed will everybody be when they see blurry N64-era textures blown up into high-def? I'd think a game like Goldeneye would have to be significantly reworked to make it presentable in high resolution, IP rights issues aside.
  • by The_Real_Quaid ( 892126 ) on Thursday April 13, 2006 @06:35PM (#15125701) Homepage
    It doesn't matter who owns Rare. The games that were published by Nintendo are (partly) retained by Nintendo. That includes the games I listed above - which for the most part are Rare's most popular games.

    Some games, such as Conker and Jet Force Gemini, were published by Rare. This is why M$ gets full rights to these games.

    The flip side is that Nintendo can't release those Rare games either. They will only exist "as-is" unless more negotiations take place. I doubt any of the parties will bend on this.
  • bloody hell.. (Score:1, Insightful)

    by Anonymous Coward on Friday April 14, 2006 @10:54AM (#15129319)
    Just download the bloody ROM for an N64 emulator, or buy the real thing - you can pick up an N64 and Goldeneye for price of 1 or 2 month's broadband rental, or you could get one of the mods for unreal and halflife, or you can realise how over-rated it really was to begin with.. :P I loved Goldeneye when it came out, but back then you only had a handful of console FPS games and most of them were Doom...

Ya'll hear about the geometer who went to the beach to catch some rays and became a tangent ?

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