Journal subgeek's Journal: everyone already knew it except for me 6
katamari damacy = awesome
all you do is roll the katamari around and make it bigger as it picks up more stuff. the level design is great because it works on many levels. the world gets smaller as your katamari grows, so what towers over you at the beginning can be reduced little more than a speed bump as you roll it up. like all great games, it is simple to learn, but difficult to master. i even like the way they took a flat graphics aesthetic and applied it to the whole world. i imagine it was a trade off for the physics of katamari rolling and the fact that world objects become part of the katamari. but they didn't just admit defeat at being unable to make everything perfectly modeled. the graphics aren't fancy, but the design is good.
i should be getting psychonauts from gamefly tomorrow. i'm looking forward to giving that one a whirl.
in other news, it looks as though my cell phone has finally given up the ghost. time for a new one.
Boxcutter? (Score:2)
Re: (Score:1)
Yeah... (Score:2)
Mine got soaked in a rainstorm on Mt. Washington yesterday. It works, but the screen is really dark. I dismantled it and left it to dry out, which should hopefully fix it...
Re: (Score:1)
Psychonauts (Score:2)
Re: (Score:1)