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Real Time Strategy (Games)

Journal sesshomaru's Journal: Imperial Guard Skirmish Tactics Part II

Well, after trying a few times using the Infantry Command as bunkers, I managed to win a game. Of course, I had to dial the difficulty level down to standard to do it. Basically, I find that low level Imperial armor is worthless against Chaos Predators, but once I've researched full scale war and get Leman Russ's on the field it's all over for the heretic Marines. They managed to field the Bloodthirster twice, but by then I had managed to build a Mars Pattern Command. Truthfully I may have been able to win with just Leman Russes, but I decided to build a Baneblade anyway.

I noticed that the tank population increases with Mechanized Command, just as the infantry population increases with Infantry Commands. Also, setting a rally point on a garrisonable building (except a listening post) seems to lead to it being auto-garrisonable.

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Imperial Guard Skirmish Tactics Part II

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An Ada exception is when a routine gets in trouble and says 'Beam me up, Scotty'.

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