Journal Zeriel's Journal: Random Tidbits 8
Shrinking Zeriel Project = 187. Yes, I'm trying to stabilize around 185.
X2: The Threat. Like Freelancer or Privateer, only on steroids. Not for everyone, but if you liked the above two games it might be worth the $30. Hard to get into, after about three hours it sudden started to open up for me.
I wonder who I offended to get modded offtopic on all four of my recent comments? I don't even post on the frontpage anymore. C'mon, if you have a problem with me, step up.
X2: The Threat (Score:1)
Re:X2: The Threat (Score:1)
Pros:
Only $30ish.
You can buy EVERYTHING in the universe (including space stations and huge capital ships, 65million will net you a milspec carrier hull for example)
70+ Flyable ships, from light scouts to multi-turret destroyers to carriers with 100+ fighter docking slots.
You can play with the economy in fun ways by owning your own manufacturing facilities
You can own multiple ships, and control them with add-on remote command modules, including combat-style commands and two different ki
Re:X2: The Threat (Score:1)
Unless I'm actively dealing with a pirate attack on my corvette-in-progress (heavily-upgraded shields, no guns because I haven't reached a place to buy gamma-class high-energy plasma throwers yet =/) I spend 100% of my time in the very well-done interface for issuing remote computer commands to your vessels. (including my own! I let the autopilot fly me around while I'm managing the fleet)
This is either a huge plus or a huge minus depending on your outlook.
Re:X2: The Threat (Score:1)
Re:X2: The Threat (Score:1)
* It is my firm belief that no game should require something as silly as a plot.
Re:X2: The Threat (Score:1)
'grats on the Shrinking (Score:2)
Re:'grats on the Shrinking (Score:1)
And when it comes down to it, it's better than 243 any day.