Were early 3D TV sets too highly priced?
- Yes! But the content was also ridiculously expensive. Any 3D version of a show is at least $10 more expensive. Manufacturers and content producers thought that they could milk people for 3D and it failed.
Were there too few 3D films and 3D TV stations available to watch (aka "The Content Problem")?
- No, but there were too few who did 3D well. Mostly producers used 3D as a gimmick. Avatar did well because they did 3D correctly.
Did people hate wearing active/passive plastic 3D glasses in the living room?
- I blame Active 3D technology here for being just plain shitty. Most people didn't even know that there was such as thing as Passive 3D. When I tested Active 3D out it gave me a splitting headache within about 30 minutes. It was unwatchable for long periods of time and the glasses were ridiculously expensive. However, when I tried a passive 3D TV/glasses they worked great and I was hooked. I love passive 3D. Any of my friends that came over and watched something in passive 3D also liked it and most of them went and bought an LG TV set. The downside being loss of horizontal resolution. Now I'm waiting for 4K 3D where that will fix the resolution issue.
Was the price of Blu-ray 3D films and Blu-ray 3D players set too high?
- Players no, films absolutely, and they still are.
Was there something wrong with the stereo 3D effect the industry tried to popularize?
- Only to the degree that it generally was not done well. Film makers need to learn what makes a good 3D film and sadly in many cases it is an add on gimmick and the director doesn't spend any time learning how to use it effectively.
Did too many people suffer 3D viewing related "headaches," "dizzyness," "eyesight problems," and similar?
- Yes, because of Active 3D technology, which sucks horribly IMO.
Was the then -- still quite new -- 1080p HD 2D television simply "good enough" for the average TV viewer?
- Yes, but only because they've made 3D so hard for the average person to adopt. Expensive sets, content, glasses and poor Active 3D technology.
Another related question: If things went so wrong with 3D TVs, what guarantee is there that the new 3D VR/AR trend won't collapse along similar lines as well?
- I fully expect this to happen. People complained loudly about 3D glasses and now you expect them to wear a HMD? Really?