Neverwinter Nights 2 (published by Atari), while it has client side copy protection which can be easily bypassed if need be, allows transfer of game to others.
Personally I find Stardock's method more annoying than, for example, Neverwinter Nights 2 method as client side copy protection can always be bypassed unlike Stardock's style of not giving out updates from official sources without CD-key which cannot be transferred.
Obviously if client side protection is overdone (like EA tends to) it is different matter, on that point I agree with you, and would prefer games without copy protections as in the end they do not work.