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Programming

Erlang's Creator Speaks About Its History and Prospects 48

Seal writes "Erlang, originally created at Ericsson in 1986, is a functional programming language which was released as open source around 10 years ago and flourished ever since. In this Q&A, Erlang creator Joe Armstrong talks about its beginnings as a control program for a telephone exchange, its flexibility and its modern day usage in open source programs. 'In the Erlang world we have over twenty years of experience with designing and implementing parallel algorithms. What we lose in sequential processing speed we win back in parallel performance and fault-tolerance,' Armstrong said. He also mentions how multi-core processors pushed the development of Erlang and the advantages of hot swapping."
Input Devices

Better Tools For Disabled Geeks? 228

layabout writes "We've seen tremendous advances in user interfaces over the past few years. Unfortunately, those UIs and supporting infrastructure exclude the disabled. In the same timeframe there has been virtually no advance in accessibility capabilities. It's the same old sticky keys, unicorn stick, speech recognition, text-to-speech that kind-of, sort-of, works except when you need to work with with real applications. Depending on whose numbers you use, anywhere from 60,000 to 100,000 keyboard users are injured every year — some temporarily, some permanently. In time, almost 100% of keyboard users will have trouble typing and using many if not all mobile computing devices. My question to Slashdot: Given that some form of disability is almost inevitable, what's keeping you from volunteering and working with geeks who are already disabled? By spending time now building the interfaces and tools that will enable them to use computers more easily, you will also be ensuring your own ability to use them in the future." Follow the link for more background on this reader's query.

Comment Re:opting out (Score 1) 417

Now instead of sitting on the couch wasting 90-120 minutes of my life at a time, I'm spending that time enjoying getting around

Or to reverse that argument:

Now, instead of sitting on my bike, wasting days of my life travelling, I'm spending my time enjoying films in 90-120 minute blocks!

:-)

Disclaimer: I've just come back from a long weekend touring with my bike

Comment tl;dr (Score 1) 239

TFA repeats itself a lot, and doesn't really contain any interesting information, other than a few brief outlines of UFO encounters, none of which contain any more details than the summarised eye-witness reports.

The Internet

How American Homeless Stay Wired 287

theodp writes "San Franciscan Charles Pitts has accounts on Facebook, MySpace and Twitter. He runs a Yahoo forum, reads news online and keeps in touch with friends via email. Nothing unusual, right? Except Pitts has been homeless for two years and manages this digital lifestyle from his residence under a highway bridge. Thanks to cheap computers, free Internet access and sheer determination, the WSJ reports that being homeless isn't stopping some from staying wired. 'You don't need a TV. You don't need a radio. You don't even need a newspaper,' says Pitts. 'But you need the Internet.'"

Comment Re:Cheating? (Score 1) 309

I used to play AssaultCube (aka ActionCube) a fair bit, where cheating was a fairly common occurrence. The AC solution was rather depressingly inefficient. The admin could kick cheaters (with some servers allowing bans too), but that was about all.

In the Cube-derived games, anyone can be an admin. When there is no admin currently active, a player can request it. Therefore, rogue admins were quite common, and the powers of the admin were typically limited for obvious reasons. The server admin could, of course, claim full power when they were online, but many server admins were either ignorant of this, decided not to, or were rarely online.

I've always felt that a web of trust-style system could work quite nicely. Clans act as good hubs of authority, where the top 5 or so clans are commonly known among frequent players. Open matches could be played when the server's admin is online, such that cheaters could be properly dealt with. When the admin is offline, an automatic system could allow only reasonably trusted players to play. Players who have not obtained any trust could do so in the open matches.

Something that could be interesting would be to allow all players to enter a game, but only allow players to directly interact with players who share a mutual trust. Players with whom you do not share a mutual trust might have low opacity, and can not harm, nor be harmed by, you.

Of course, this would introduce problems. If three players are in a fight (assuming every-man-for-himself, to simplify things): Joe, Jim, and Bob. Joe and Jim trust each other, but only Jim trusts Bob. In such a situation, Jim is at a disadvantage, for he can sustain damage from both Joe and Bob; whereas the other two can only sustain damage from Jim.

Interesting algorithms could be used to assign handicaps to players in such circumstances.

Security

Australian Gov't May Employ a Homegrown Quantum Key System 141

mask.of.sanity writes "The Australian government is trialling a new Quantum Key Distribution (QKD) system built by Aussie scientists. QKD is considered the world's toughest security because the slightest attempt to intercept the one time keys, coded into lasers at the quantum level, will disrupt the beam. The technology differs from current cryptography tech primarily because it's cheap. Well, less than the $US100k price tag of rival systems. It uses off-the-shelf networking gear instead of proprietary technology, and is built on open standards, so it's easier to install. The random key is encoded at the quantum level in the sidebeam in the phase and amplitude, or brightness and colour, of a highly tuned laser beam. The creators, who built the system in part for their Ph.Ds, said it can be used to transport the most sensitive data like critical infrastructure and secret commercial IP. The days of hand-delivered security keys are numbered."
Power

Optical Concentrator To Make Solar Power Cheaper 141

Al writes "Researchers at a company called Morgan Solar have developed a simple solar concentrator that promises to cut the cost of solar energy. The Light-Guide Solar Optic (LSO) consists of a specially-molded acrylic optic that traps light and guides it toward its center using total internal reflection. At the middle of the concentrator another optic made of glass receives the incoming light, amplifies it and directs it toward a small solar cell at the very center of the device. Unlike other concentrators, the light doesn't leave the optic before striking a solar cell so there's no air gap, and there's no chance of fragile components being knocked out of alignment. This could significantly reduce the cost of manufacturing this type of solar cell."
The Military

DARPA Creates Remote Controlled Insects 101

EmagGeek writes "Attempts by the US Defense Advanced Research Projects Agency (DARPA) to create cybernetic insects (hybrids of biological and electronic 'bugs') have yielded ultra-low power radios to control the bugs' flight and a method of powering those circuits by harvesting energy, according to research that will be reported this week at the IEEE International Solid-State Circuits Conference. 'Electrodes and a control chip are inserted into a moth during its pupal stage. When the moth emerges the electrodes stimulate its muscles to control its flight. I expect a run on bug zappers any day."
Biotech

Acquired Characteristics May Be Inheritable 242

A story from a week or so back in Technology Review describes research coming to the surprising conclusion that Jean-Baptiste Lamarck may have been right — that acquired characteristics can be passed on to offspring, at least in rodents. Lamarck's ideas have been controversial for 200 years, and dismissed in mainstream scientific thinking for nearly that long. "In Feig's study, mice genetically engineered to have memory problems were raised in an enriched environment — given toys, exercise, and social interaction — for two weeks during adolescence. The animals' memory improved... The mice were then returned to normal conditions, where they grew up and had offspring. This next generation of mice also had better memory, despite having the genetic defect and never having been exposed to the enriched environment."
The Almighty Buck

High Tech Misery In China 876

theodp writes "Think you've got a bad job? Think again. You could be making keyboards for IBM, Microsoft, Dell, Lenovo and HP at Meitai Plastic and Electronics, a Chinese hardware factory. Prompted by the release of High Tech Misery in China by a human-rights group, a self-regulating body set up by tech companies will conduct an audit of working conditions at the factory. In return for take-home pay of 41 cents per hour, workers reportedly sit on hard wooden stools for 12-hour shifts, seven days a week. Overtime is mandatory, with workers being given on average two days off per month. While on the production line, workers are not allowed to raise their hands or heads, are given 1.1 seconds to snap each key into place, and are encouraged to 'actively monitor each other' to see if any company rules are being transgressed. They are also monitored by guards. Workers are fined if they break the rules, locked in the factory for four days per week, and sleep in crowded dormitories. Okay, it's not all bad news — they're hiring."
IBM

IBM Files Patent For Bullet-Dodging Bionic Armor 379

An anonymous reader writes with news that IBM has filed a patent for "Bionic body armor" that would protect a wearer from long-range gunfire by detecting the incoming bullets and administering small shocks to the appropriate muscles required for moving out of the way. Quoting the patent: "When a marksman (such as a sniper) is attempting to fire a projectile from a firearm, the marksman typically prefers to be as far away from the target as possible, thus giving him or her a head start for the escape after the firing. As an example, the longest reported sniper hit was from a distance of about 2500 meters, resulting in a time of flight of about 4 seconds for the projectile/bullet. Had the target been aware of the inbound projectile, avoiding it by simply walking away would have been possible." After detecting the projectile, the armor would calculate the trajectory and "stimulate the target to move in a predefined manner ... sufficient to avoid any contact with the approaching projectile."
Communications

Twisted Radio Beams Could Untangle the Airwaves 183

Urchin writes "The radio frequency spectrum available for wireless communication is becoming increasingly crowded thanks to new wireless technology. A solution to the shrinking space might be to put a spin on radio beams during their transmission, to produce a twisted beam, according to Swedish physicists. In theory, huge amounts of data could be sent in the pitch of the twist, which is distinct from the amplitude and frequency of radio waves — the features used at the moment to send information."
Toys

Demo of Spatially Aware Blocks 109

Chris Anderson writes "This 5-min demo just posted from last week's TED — got a big crowd reaction. It's a new technology coming out of MIT, about to be commercialized. Siftables have been seen before, but not like this. They're toy blocks/tiles that are spatially aware and interact with each other in very cool ways. Initial use may be as toys, but there's big potential for new paradigm of spatially-aware physical mini computers."

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