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Comment Re:MS Is Making Fools Out Of The Open Source World (Score 1) 598

I cant be incompetent and at the same time succeed in derailing Linux application development. Pick one.

Your rage prevents you from making a cogent argument though; I did not "derail" any application development, if anything, I created a project that many people seem to enjoy using.

The fact that you can not tolerate that others do as they please, and that you feel that people need to obey is merely a manifestation of your fascist tendencies.

Comment Re:No mention of X-platform (Score 4, Informative) 598

Both the JVM and the CIL engines can be used to run any programming language you want. They are both turing complete systems, so there is not really anything that will prevent you from targeting any language to run on top of either one of them.

The difference is that the JVM was designed for Java, and Java only.

The CLI originally ran a variation of C++ (they internally called it SMC, or "Smack") and later they created C# and retargeted VB to run on top of it.

But even before this went public, they launched an effort called "Project 7". The goal of this group was to port 7 proprietary languages and 7 research/open source languages to the CIL engine and learn from the exercise what changes were required to make the implementation more efficient. A large number of changes went directly into .NET 1.0, and they allowed the CIL to be a more efficient runtime for running C, C++, Eiffel, Fortran and Cobol than the JVM could. Direct memory manipulation, arbitrary vtable layouts, tail call optimizations all went into .NET 1.0

With .NET 2.0 a new round of languages was tried. The research on ILX and OCaml (mostly using F#) was introduced into the virtual machine, making generic types first-class citizens in the VM, not just entities that were emulated (as they remain to this day in Java). The feedback from Eiffel lead to the introduction of covariance and contravariance in the virtual machine, another feature missing from Java.

The work from Jim Hugunning on IronPython also drove the adoption of new low-level APIs that assisted the runtime in better supporting dynamic languages, all of these features appeared in .NET 2.0 and 3.5.

So certainly, you can target anything into anything else, at the end of the day, everything is running on top of some CPU. The difference is that with .NET you have to jump through less hoops, and the runtime is richer for language developers.

So in Java you can certainly emulate pointers and malloc for building a C compiler. The emulation will tkae the form of "Allocate big array, and emulate pointer operations there". Possible, but not very efficient.

Generics is another area that helped languages like C# get generics that actually make sense, and do not require a PhD to understand. This is an important difference: in Java generics are emulated, in C# they are native to the environment.

That being said, if you like Java, by all means, keep using Java.

Comment Re:Linux Desktop: Not freakin' Swing! (Score 1) 598

Additionally, there are some glorious bindings for Qt called Qyoto now.

The Qyoto bindings power the very pretty Synapse IM client, it is worth taking it out for a spin, because the author has gone the extra mile to make his application good looking and very smooth:

http://eric.extremeboredom.net/2009/03/15/336

Comment Re:This makes no real difference! (Score 4, Informative) 465

That was a research paper on ILX from 2001.

The research work from ILX was folded into .NET 2.0 and is part of ECMA 4th edition.

All of the instructions that you listed are deprecated, they never really made it into .NET, their much improved, polished and battle field tested versions did. And they are the foundation for C#'s generics support and Don Syme's F# compiler, both which run just fine in Mono today.

Comment Re:Why make the leap in the first place? (Score 4, Informative) 388

The current Silverlight 3 preview release supports in addition to the proprietary codecs a pluggable framework for developers that wish to do so to use their own codecs.

As part of the Moonlight effort we now have implemented Vorbis, Theora and ADPCM and have a partial implementation of Dirac almost ready to use.

Our codecs work in both Silverlight 3 and our open source Moonlight implementation.

Comment Re:Why make the leap in the first place? (Score 1) 388

This means that the specifications can now be used to implement third party implementation and can be used by open source efforts to recreate Flash.

In the Silverlight world that was already possible as Microsoft publishes pretty much all of the specs necessary to implement Silverlight.

Both the Flash plugin from Adobe and the Silverlight plugin from Microsoft are proprietary products. Gnash, Sfwdec and Moonlight are open source implementations of these technology.

Comment Re:Uh, yeah.... (Score 5, Informative) 227

I agree that Visual Studio is a very nice tool.

Luckily the code that you produce with Visual Studio will run on Mono (no recompilations necessary) including code that uses ASP.NET MVC. And with the new support for ASP.NET precompiled sites in Mono (available in Mono 2.4) you do not even need to copy the source code to your target server.

Click "Publish" in visual studio, enter the location for your shared directory, and you have a fully working ASP.NET MVC app running on Linux, without leaving Windows.

We are working on various integration points for Visual Studio that will give developers even more: debugging from Visual Studio remote applications deployed on Linux systems and producing packages ready-for-distribution on Linux.

Comment Re:MS-PL (Score 2, Informative) 227

ASP.NET MVC runs on Mono 2.4 out of the box.

Not only does it run, but you can now install a MonoDevelop plugin that will provide all the tooling to get the Linux developer experience to match the Visual Studio experience for MVC development.

It is quite sweet.

Comment Re:It's 2009 (Score 2, Interesting) 312

Silverlight supports Firefox as well as it supports IE on both Windows and MacOS.

I do not remember the last time I even used IE on Windows to browse the web, and there have been *no* sites that use Silverlight that fail under firefox (we try a lot of them when looking for the "next sample to get working on Moonlight" from http://silverlight.net/Showcase).

If what you were implying though was that Moonlight 2.0 was not ready to run Silverlight 2.0 content, you are right. Moonlight, the open source version of Silverlight is not yet ready to render all of the 2.0 content, but it is very close to it.

Perhaps the Portugal government would like to fund the accelerated development of Moonlight by hiring a few developers to assist the project. That seems like a win-win for everyone involved. Faster Moonlight 2.0 and 3.0 and the warm cozy feeling that they made the world a better place.

Comment Re:Kdawson (Score 2, Informative) 312

Moonlight only exists because MS have disclosed most of the implementation details to them, it still lags a long way behind the MS implementation and isn't 100% compatible anyway.

Moonlight exists because we were able to put a prototype together in 21 days (you can read about our hack-a-thon here: http://tirania.org/blog/archive/2007/Jun-21.html).

Microsoft has since helped us by providing licensed codecs that can be used by Linux users; Providing us with Silverlight specs for a full open source impleentation (Although 100% of it is available on the web at msdn.microsoft.com) and they provided us with test suites to ensure that Moonlight passes every single Silverlight test suite that Microsoft uses internally.

No two implementations will be 100% compatible. In fact even fixing a bug means that version a and version a.0.0.0.1 with the bug fixed are not "100% compatible", so there is not much point in arguing about 100% compatibility in the first case, it is easy to prove that this will never be the case. But in that regard, no piece of software will ever be (not the kernel, not the browsers, not anything that ever gets bug fixed as a platform).

But we can get very close to the indented behavior as articulated in the test suites "This is what it is supposed to do as far as -we- humans could guarantee". There will certainly be bugs, but we do not have a problem fixing those, and the Microsoft engineers have been very helpful in answering any questions we might have.

Comment Re:This doesn't sound right (Score 5, Insightful) 232

The article says over $9,000,000 was stolen using only 100 cards in 49 cities in a 30 minute period. That, boys and girls, is $90,000 per card. The article says the limits on the cards were overridden, using them to make withdrawals in multiple increments of $500 or so. $90,000 / $500 is 180 withdrawals in a 30 minute period, or 6 withdrawals per minute.

This article doesn't pass the basic sniff test. It reeks of either disinformation or seriously bad math.

Yes, but it doesn't say how many copies of each card they made.

Comment Re:This is Major Tom to ground control. . . (Score 2, Insightful) 574

It is worth pointing out that the real problem is not really the democrats or the republicans but with the system that has allowed anyone with deep enough pockets to make government do whatever they want.

The NAFTA agreement was not really aimed at helping any of the people in the three participating countries, NAFTA was always designed to help the big corporations reduce their cost of operations. At the same time, NAFTA contained enough provisions that it undid a number of constitutional guarantees and local laws (at least for Mexico it did) and new trade courts ended up having more power than national courts for any trade dispute.

Comment Re:Long Mode is so overrated (Score -1, Troll) 848

"I still can't believe there will be a 32-bit version."

I still can't believe people's obsession with Long Mode.

Well, actually, I can, simply because 64 is larger than 32, and thus 64-bit equates to "better" in the eyes of lots of people. But lots of people are fools, too.

But seriously, the majority of computer users have absolutely no need for Long Mode. They do things like browse the web, forward email, watch YouTube, and look at porn. You barely need Protected Mode for that.

The scenarios benefiting from Long Mode would be:

  • Servers
  • IT lab/admin types who want to run multiple concurrent VMs with large memories
  • Engineering workstation users who actually need to work with datasets larger than 2^32 bytes (4 GiB)

That's about it, really.

Most people are concerned solely with the amount of memory Windows reports in the System Properties dialog, and get their panties in a bunch over 700 MB or so of "missing" RAM. While I can understand wanting one's OS to be able to use all the RAM one paid for, most of these people aren't actually ever going to use that much of RAM. They just want their number to be bigger, because that obviously reflects on the size of their testicles. That's why they bought 4 GiB of RAM in the first place.

But even then, Long Mode is not needed to win the penis-length contests. Proper support for PAE would solve the problems. Just about any Intel-compatible CPU made in the past ten years supports PAE. With PAE, the processor can directly address up to 64 GiB of RAM in i386 Protected Mode, even though each user task (process) is still limited to a 4 GiB virtual address space. But it's very rare for a single task to actually need that much.

Of course, on Win i386, it's a little worse than that. Processes are limited to 2 GiB of user address space (with the kernel having the same 2 GiB in every process). But even 2 GiB is a lot of memory. Even Firefox only needs half a gig or so. ;-)

Win i386 actually uses PAE, sort-of. It needs to obtain the NX (No Execute) bit in page tables, for "DEP" (Data Execution Prevention). But Win i386 still limits physical addresses to under 4 GiB to keep crappy drivers from crashing the system. Since Microsoft's all about driver signing these days, they could just add an flag to the driver signature indicating it's qualified to work above 4 GiB, and have an OS boot option or something which allowed all memory to be used. Refuse to load PAE unqualified drivers in that mode.

Meanwhile, Long Mode is not without drawbacks. Long Mode, for those who don't know, is the processor mode AMD introduced which enables native 64-bit virtual addressing. But when in Long Mode, the processor can't do 16-bit Virtual Mode at all. There's still a lot of Win16 code floating around in the Windows world, sadly. Long Mode also means potential compatibility issues with crappy 32-bit code. Sure, it's crappy code, but I've found most code is crappy code. There can be performance costs, too (64-bit everywhere means more stuff than 32-bit most places), although they're minor and may be offset by equally possible performance gains (instruction architecture improvements such as more general-purpose registers).

Since this is Slashdot, I have to mention that Linux i386 supports PAE just fine, and has no problem working with more than 4 GiB of RAM, making Linux x86-64 even less interesting than Win x86-64. Linux also doesn't manage memory the same way as Windows, so the user/kernel split doesn't apply. So Linux x86-64 has all the compatibility problems of Long Mode, with even fewer benefits.

Wow, this is the most uninformed, ignorant drivel I've ever read on Slashdot (and that's a feat).

You must've missed just a few things while reading, because you're not even close to being correct in anything you just said.

In fact, anyone here who read this shit is now stupider for having read it.

PC Games (Games)

EA Is Now Officially On Steam, Spore Loses SecuROM 354

Trevor DeRiza writes "Today, Valve and EA revealed that this week's earlier rumors were true: Spore (and other EA games) are coming to Steam. As of today, Spore, Spore Creepy & Cute Parts Pack, Warhammer Online, Mass Effect, Need for Speed: Undercover, and FIFA Manager 2009 are all available for download on Steam. In the coming weeks, EA will add Mirror's Edge, Dead Space, and Red Alert 3. On the official Steam forums, when asked whether or not Spore would contain the dreaded SecuROM DRM that contributed to it being the most pirated game of 2008, a moderator replied, 'It does not have third party DRM.' EA has also finally launched a 'de-authorization tool' to free up limited installation slots." Several readers have written to point out other news about Steam today: they've begun selling games priced in local currency for European customers. The only problem? Their conversion rate seems to be $1 per €1, somewhat less favorable than the current exchange rate, which is roughly $1.40 per €1.

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