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Comment Re:as a video game designer (Score 2, Interesting) 227

valid point. with very few exceptions, most of the kids ive ever talked to about game design probably couldn't "design" a game though. They have a few abstract ideas, but when i've challenged them to write some things down and make a few sketches (to at least encourage them to think more in depth and flesh those ideas out) they quickly fold. i usually get stuff like "i want to make a game like WoW, but cooler". so i say "what would you do to make it cooler?" and they reply with " i dont know, add more stuff or something".

Comment as a video game designer (Score 4, Interesting) 227

i thoroughly enjoy crushing teenagers' dreams of being video game designers by showing them the reality of it. i show them some code and start talking about physics or shaders and their little souls just deflate. granted, ill occasionally get one that isnt scared off, but most of them just think that because they play of lot of video games, they could design them.

Comment I completely misunderstood this (Score 1) 51

and at first glance assumed that it meant that ".word" was gonna be a tld. I got a little excited because I realized that I might be able to buy birdisthe.word, and I then I could put a clip of Peter Griffin singing "Surfin Bird" on repeat and send the link to my friends to annoy them. Then I reread the summary and was very disappointed.

Comment Im having flashbacks (Score 3, Funny) 275

to a particularly bad manager I had to work for. She spouted this gibberish every chance she got, to the point where we started playing buzz word bingo in (stupidly long) meetings. She'd get pretty upset when someone would shout "Bingo!" in the middle of her rants and at one point tried to fire the entire IT dept en masse. The best part is that she got fired because the boss got sick of her buzzwords and when he told her to knock it off, she told him he needed to educate himself and get with the times. His ensuing reaction was absolutely amazing to witness, I still smile every time I walk by her old office.

Comment Im a game developer (Score 1) 308

yet, i hardly game. granted, i spend 2-3 hours a day researching games, reading reviews, studying new ideas and mechanics, etc., but then i spend the rest of my day writing code or putting together graphics. by the time i get home, i have no desire to game. i try to stay as current as possible with what's going on, and i make sure to read user reviews (theres only so much i can get from professional reviewers, but users will be brutally honest and pick things apart, as well as being very quick to point out things that they love). i catch flack from my friends because i dont own a console and my home system has a 4 your old video card and runs like crap (my wife took it over and its never been the same), but i have no desire to come home and plop on the couch with a controller when ive spent all day plopped in a chair with a keyboard. i guess games just lost a lot of their mystique and excitement when i got a good look behind the curtain

Comment Re:I am still waiting for the day.. (Score 4, Funny) 157

Im reminded of my high school days- I had a laptop with irda (1998'ish) and the printer in our tech lab had irda as well. The printer had a print server attached that would queue up all the print jobs, but the irda port would take priority over anything in the queue. Our teacher had a vendetta against trees and would insist that we print everything, so about 5 minutes before class would end, everyone would start lining up at the printer. About 4 minutes before class would end, I would hit print on a 50-60 page Word doc and gloat to myself as everyone started freaking out. Yeah, i was a techno-douche.

Comment Re:Its not just Windows ... (Score 2) 332

put simply - you don't. i recently bought an ipad and have yet to hook it to my computer (pc or mac) and the only time i ever connect my phone is when im doing development work. anything i buy on itunes is automatically added to my apple account and available on all my devices without ever plugging them in. a year ago, it was a little different, but Apple has figured out how to cut the cord pretty well

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