The problem with lots of screening is that on the level of the population it can lead to more harm than good overall for a lot of different diseases, because of false positives, because of our psychological makeup that we'd prefer surgery for even harmless varieties of lumps in our bodies, etc. (see detailed examples in the book). In a lot of cases it happened that screening was introduced before the effectiveness of screening was established in a trial, then later trials showed that the screening was ineffective in reducing deaths or harm.
The bottom line is that well designed trials should be conducted and based on the systemic review of those trials it should be decided whether to conduct screening or not, based on whether it's improving health outcomes or not. A lot of trials don't improve outcomes.
This winter, Amprion predicts its grid will have 84,000 megawatts of electricity at its disposal, to provide 81,000 megawatts needed for consumption - an uncomfortably slim margin of safety, Mr. Vanzetta said. In prior years, electricity was readily available for purchase on the European grid if the price was right. But exported German power is what helped keep France glowing in winter.
Now, it should be pretty obvious as to why a company the size of CCP would be worried about "unclaimed" pre-paid subscriptions worth anything between 1 and 5 million dollars floating around inside their own game.
Well, I might be missing the point here, but it doesn't seem obvious to me. Could you spell it out please?
I'd think that having lots of unclaimed PLEX in game would be the best use of PLEX from CCP's point of view, since they got paid for the PLEX, but didn't have to provide a service for it (yet) and any in-game trading just moves resources around between players. The unclaimed PLEXes are probably highly decentralized and a large fraction will never be used to buy service for it.
"I've seen it. It's rubbish." -- Marvin the Paranoid Android