Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×

Comment Re:Down to 95% of the world's arsenals! (Score 1) 413

Your damage estimates are flat out wrong. 200-300 meters of infrastructure destruction for a 10 megaton nuke? Are you on crack?

Watch some of the nuclear weapons documentaries - like 'Trinity and Beyond'. Look at the aftermath at ground zero after some of the blasts. Bikini atoll after Castle Bravo is a good one.

Comment Re:The arena ceiling!? (Score 2, Insightful) 58

It was boring because, like the UK Robot Wars, they made the program entirely wrong. Nobody cares about the teams back story. The commentators knew nothing about it and added nothing. In a half hour program there was about 5 minutes of actual robots fighting.

There was potential there. Some battles were entertaining. It's also not true to say that there was ever any massive destruction (in the UK one at least). The 'spinners' with 30kg+ flywheels occasionally totally annihilated an opponent. 'Razer' in the UK also finished of a number of opponents with a hydraulically powered crushing weapon in a fairly permanent way.

Comment Re:If Capcom makes it too easy to suck (Score 1) 83

While smash brothers is a fun game it is not in the same league of complexity as the good fighting games.
Capcom put a 'noob mode' in a few of it's 2D fighters. 'Streetfighter vs Marvel Super Heroes' being one I remember. In that mode special moves like a dragon punch or even the supers could be triggered by direction+2 buttons. There was still incentives to learn the moves as someone who could do them 'properly' could vary the strength (and consequently speed, range) of them depending on which of the 3 strength buttons they used whereas 'noob mode' was limited to just fierce strength versions.

Unfortunately S Vs MSH was too broken to find out how well this let new players fight experienced people.

Slashdot Top Deals

The one day you'd sell your soul for something, souls are a glut.

Working...