Pretty much. As someone involved in cross-platform app development, iOS is still the undefeated king at around 75% of app sales. Even better, iOS sales result in 1.5x-2x better return on average overall.
How do the revenue numbers look when you add in apps? The last numbers I saw were about a year ago so things may have changed, but back then iOS users were a lot more likely to buy apps, but Android had a much bigger share of downloads for ad-supported apps. The revenue was about the same for both platforms, because you'd get less from the ad sales in Android apps, but you'd get more downloads.
Is that a serious question? Take a look at the proceedings from any security conference in the last 2 years and you can find a very long list. The latest trick is for individuals who release small apps for free or a token amount to be offered money to sell their app, especially if the app already asks for more permissions than it really needs (great incentives there...). The buyers then release a new version bundled with malware. The new version is installed automatically if it doesn't need any more permissions, and since most manufacturers don't ship software updates for Android phones in a timely fashion there are typically a few nice root vulnerabilities lying around on a significant fraction of the installed base. From there, the attacker can do what they want (attack mobile banking apps, harvest passwords, send premium-rate SMS, or just proxy all network traffic and inject their own ads, the last being the most common).
I know a couple of people who have turned down money to sell their (free, with only a few thousand users) apps for this purpose.
Not an alternate universe, but a planet closer to the sun. With current panels, you get around 100-200W per square metre of sunlight. The theoretical maximum efficiency for solar panels is somewhere around 40%, bringing it up to 400W. Over 8 hours a day of useable sunlight (that's the output with the sun directly overhead, it slowly drops off over the day, giving an average of around 8 hours, assuming good weather). So that gives a total of around 11.5MJ per day. One litre of petrol releases around 34MJ when burned, so to generate the equivalent energy of one litre of petrol per day, you need three square metres of solar panels, assuming magic future panel technology and losses equivalent to a petrol engine.
With current technology, you'll need closer to nine or ten square metres, or more if you don't have a very efficient charging system. If you're living out in the countryside, this is quite possible (if you can afford the massive up-front investment for the panels, but let's assume that the price will come down quickly), but for anyone in a city it's quite unlikely. Add to that, you don't (depending on where you live, of course) get bright sunlight every day, so you're most likely going to need to store energy over the winter in fairly large amounts. Why not make that more efficient, by centralising it? You could lay a set of power lines to people's houses and they could send their unused power back to your storage plant. And, once those wires are there, you can probably build a centralised power generation facility and sell them power more cheaply (and reliably) than they can generate it themselves, if you factor in the capital and maintenance costs (after all, solar panels need cleaning, replacing, and so on). Such a system would be like a computational grid, but for electricity. You could call it an electricity grid...
The choice isn't between AMC and a competitor, in many markets, but often between AMC and not going to the movies.
I opted for option 2 about 7 years ago, when I realised how cheap projectors and competent 5.1 surround sound systems had got. It spent around £250 on a projector and a set of speakers, which I drove from a DVD player. My local cinemas all had really bad equalisation in their sound (far too much base, no midrange, so you got too-loud explosions and talking was hard to hear) and had so much dust in their projector lenses that I got a better quality experience at home and could sit in comfy chairs, drink beer, and pause the movie whenever I wanted. Having friends over and getting them to bring food and beer still ended up cheaper than the cinema and was more fun. Even including power and movie rental, my cost per film has been significantly less than going to the cinema, although I have watched a lot more films on the setup than I would have gone to see.
As long as you've got a room with a spare wall, it's quite easy to make something that is both cheaper and better quality than a low-end cinema. You won't be able to make an IMAX competitor (unless you've got a really huge living room), but I don't live near an IMAX so that wasn't the competitor.
I recently replaced the bulb in my projector, after 3,000 hours of life. It cost £50 for a new one, which works out at around 2p/film for bulb costs. With a newer LED projector, it's even cheaper (although the up-front costs are higher). With HD projectors coming down in price, you can get even better quality.
Heisenberg may have been here.