Comment Re:browser everything (Score 1) 127
On Android your typical "native" app is written in Java and uses GL for graphics if it needs fast 3D graphics. The Java is interpreted (on older Android) or JIT-compiled (Android 2.2 and newer). And this JIT is not exactly like HotSpot in terms of the performance it produces. For audio it uses whatever the system libraries are.
On FirefoxOS your typical app is written in JavaScript and uses WebGL for graphics if it needs fast 3D graphics. The JavaScript is JIT-compiled. The output can be within a factor of 2 of the performance of C++ code for game engines (see http://www.unrealengine.com/html5/ if you've missed it). For audio, it uses the browser's Web Audio implementation.
The two setups are actually a lot more similar than it seems at first glance.