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Games

Revisiting the "Holy Trinity" of MMORPG Classes 362

A feature at Gamasutra examines one of the foundations of many MMORPGs — the idea that class roles within such a game fall into three basic categories: tank, healer, and damage dealer. The article evaluates the pros and cons of such an arrangement and takes a look at some alternatives. "Eliminating specialized roles means that we do away with boxing a class into a single role. Without Tanks, each class would have features that would help them participate in and survive many different encounters like heavy armor, strong avoidance, or some class or magical abilities that allow them to disengage from direct combat. Without specialized DPS, all classes should be able to do damage in order to defeat enemies. Some classes might specialize in damage type, like area of effect (AoE) damage; others might be able to exploit enemy weaknesses, and some might just be good at swinging a sharpened bit of metal in the right direction at a rapid rate. This design isn't just about having each class able to fill any trinity role. MMO combat would feel more dynamic in this system. Every player would have to react to combat events and defend against attacks."

Comment Re:I'm just too damn old (Score 1) 57

I'm not that familiar with the iPhone, but for my G1 there is a stargazing app that will show you a map of the stars for your location on earth (using GPS) depending on which direction and inclination you hold the phone (using some voodoo magic?).

I always thought that would make a fun aiming system. Sure, you'd have to stand and turn around to shoot behind you, but that seems like it would be very immersive. It might look a little strange to onlookers though.

Comment Re:Left turns (Score 1) 882

Well said, except for the exceptions. I take freeway to work every morning and there is one exit ramp on the left side. The median between opposing directions widens and the ramp raises up and over the opposing traffic direction. The biggest problem it causes are the slow people who get in that left lane two miles early just because they see a sign announcing the exit.

Comment Re:and yet NYC still has traffic jams (Score 1) 882

Bringing this back on-topic, tailgaters are one of the biggest reasons you'll see the yo-yo in the left lane. Someone is going too slow in the hammer lane, someone else tries to push him go to faster by tailgating, the slow guy slows from 65 to 55, the tailgater slams his breaks, taking him to 45, the guy tailgating the tailgater slams HIS breaks, taking him to 35.

Just weighing in on this very therapeutic thread and arguing some cause-effect ...

Wouldn't the original cause of the yo-yo'ing be the the ones who are going slow in the speed lane? The tailgaters are just the first ones affected by their disturbance of the system. They certainly exacerbate the problem by riding too close, but the obstacle is the slow-roller in the inappropriate lane, so they would be the reason for the yo-yo'ing.

Comment Next time, take your PSP (Score 1) 464

How boring are these short shuttle flights getting that they'd rather be sitting around watching DVDs. An extended ISS tour I could understand, but these shuttle flights don't happen that often and I believe it's still pretty competitive to get on board. If it were me, I'd probably spend that time floating around doing back-flips or other stuff I couldn't do on earth. Hell, if they let me take someone's spot on the next trip, I'll buy them a copy of the DVD. They can watch it all they want down here while I'm bouncing off the walls in orbit.

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