Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror

Comment Re:Terrible move by a dying entity (Score 1) 317

It's not the fact that this feature doesn't exist that he has a right to complain about. It is the fact that he complained about this missing feature and they responded to say that it was a popular feature request and they would implement it in the near future. More than a decade goes by, and still no feature. If what he said was true, that makes them liars.

Comment Re:Nope (Score 1) 181

Sure, you say that now, but having to deal with getting a replacement every 6 months, not to mention the week or so that you're hobbling along because the phone is clearly on its last legs, would probably make you change your tune after a cheap phone or two.

Comment Re:Concusion detection tech (Score 0) 240

Thanks for trying. I offer the following rebuttals:
- The Wall Street Journal. When it comes to football, I'm sure they know what they're talking about...
- They only studied four games. FOUR games. I'm sure their average estimates are right on track by only studying FOUR games.
- It is never mentioned which four games these are, which makes a difference. The strategies employed by certain teams lend themselves to wasting game clock time much more than other strategies. How do they know that these four games aren't outliers on a bell curve, perhaps featuring two run-heavy offenses playing against soft defenses?
- They also don't cite their own sources. It basically says "according to a WSJ study, of four games, and similar estimates of (unnamed) researchers."

It's funny how we complain on /. so much of terrible journalism, but when it makes the point we agree with, we believe it without question.

Comment Re:Concusion detection tech (Score 1) 240

The average NFL game has 11 minutes of action.

Citation needed. I watch more than my fair share of football, and this is absurd. I'll agree that there is less than 60 minutes as the game clock would indicate, because certain plays do not stop the game clock from running, but to assert that there are only 11 minutes of action is disingenuous.

Also, to the other person who replied to this comment, the latest CBA signed between the NFL and the NFL Players Association limits the number of padded (read: full contact) practices per season. I think it is something like 8-10 padded practices per season, which is practically nothing by most minor football league standards.

Lastly, I'd just like to say Rest In Peace, Junior Seau. He was my first favourite player, and he will be missed. (but not by the /. crowd)

Comment Re:First World Problems (Score 0) 1110

Yeah, but how hard would it have been to put an option in Office 2007 to go back to the menu bar system, if you wanted to? Why piss off 15% of users if you can make 100% of them happy?

Furthermore, those 15% of users are typically the ones in a position to support the product and make recommendations to the other 85%. Pissing off this subset of people was a terrible idea.

Comment Re:Wake up call (Score 2) 346

Yes, exactly. We can't compare this to breaking into someone's "home". In the case of Mila Kunis and her cellphone, maybe. But if you're breaking into, say, hotmail servers by guessing a password, that is more apt to trying to pick a lock on a locker in a public place, like a train station. It's still theft, but it sounds much less serious than actually breaking into a residence.

Comment Re:That bad? (Score 1) 740

Claiming that a UI element (like the start screen or the ribbon) is a "two hour learning curve" is disingenuous.

Whenever I change my login password, I find myself typing in the old password first, for at least a week or two. Using a UI becomes a habit that the user doesn't have to think about, they just use it. The job of a UI is to not get in the way.

So when you completely change the UI, it takes the typical user much more than "two hours" to get used to doing things differently. It can take weeks, months even, to get used to doing things a different way. While the user is getting used to this different method, they constantly have to think about how to interact with the UI, whereas on the old paradigm it didn't require much in the way of brainpower. It was more to do with muscle memory. That can be a hard habit to break.

Comment Re:KDE (Score 3, Interesting) 73

This is pretty much how I feel too. I use XFCE + compiz for the perfect blend of speed and desktop customizability. Gotta have a little bling. But the way compiz has been going, it looks like the day might come where it is no longer an option, and I hope that KDE will have their shit together by then. I've checked out KDE several times in the past, but it's just never looked "ready" yet. (to be fair it has been a while)

Comment Re:Someone has to pay (Score 1) 124

I completely disagree. It's not the users' concern where Canonical gets their money. If they offer their distro for free, it is their own problem how they get their funding. If users don't like their product, there are many, many other free distros to choose from.

Besides, they were doing just fine on their previous funding models, which is what other companies like Red Hat do, right? Why do they need more money? Is the support license money well running dry these days? And if that is the case, whose fault is that?

Comment Android / OUYA (Score 1) 242

I think TFS misses on two big points that are helping to bring gaming to Linux.

One of which is Android. There are some pretty decent FPS games running on the SGS3 in 720p.

The other one is the OUYA project, which is also built on Android. They've already raised over $8.5 million and they havent even shipped a console yet.

Will the big publishers follow suit? Who cares? The point is a new market for gaming is emerging. Competition will allow new big publishers to emerge.

Slashdot Top Deals

The secret of success is sincerity. Once you can fake that, you've got it made. -- Jean Giraudoux

Working...