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Comment Re:My Challenge to Slashdot Users (Score 1) 103

Wow, thanks for the awesome feedback! In alot of cases I totally agree with you :o) About "android vs. cyborg" - I asked the same question to the other developers when I read it, they didn't see the issue, at least now I have some backup, hah.

We've been toying with the idea of a melee attack, but for the moment we have tried to keep a nice balanced set of projectile weapons to get the multiplayer up and running smoothly - this will definitely become more of an issue as we start writing the (singleplayer) campaigns. We just haven't decided how we're gonna do this nicely yet, so we've labeled it "for the future".

HUD frag info, awards, flashlight, etc. Again, for the future; this is definitely something we want to pursue as it makes the game more competitive and fun - and that is what this is all about. Quad damage is a mixed bag, the weapons are already very deadly and we have been trying very hard to avoid the whole "pickup powerup" scheme - do expect to see single shot super weapons in the future though in the same vain as the grenades - which should make you feel nice and powerful :o)

I really appreciate your kind and helpful responses, it is a breath of fresh air. I hope you continue to enjoy Blood Frontier as much as we love making it, you're the type of person that has inspired us to keep going for as long as we have.

Comment Re:My Challenge to Slashdot Users (Score 1) 103

While I may have responded in kind, I took your feedback seriously and fixed both the website and a myriad of the bugs you submit into upstream SVN. My point is that you are a troll, you have no empathy or care beyond your own sad little life, and you're exactly the type of person that drives open source developers to become jaded and rude. Thus ends the conversation, I won't waste another moment of effort on an ungrateful person such as yourself.

Comment Re:here we are again (Score 1) 103

Well, I love how it is assumed that I "stole tricks" to create the website. While I may not be officially a web developer, I was fully aware of both the XHTML and CSS standards required. The point is moot anyway, had you double checked I took the feedback seriously and redesigned the website accordingly. Stop trolling and find something more useful to do, like - y'know - making something constructive?

Comment Re:My Challenge to Slashdot Users (Score 1) 103

14:17.19 * Blakeyrat (n=Blakeyra@pool-71-113-17-244.sttlwa.dsl-w.verizon.net) joined
14:24.31 [+bfbot] Blakeyrat has joined the game
14:28.36 [+bfbot] Blakeyrat has left the game
14:28.36 * Blakeyrat (n=Blakeyra@pool-71-113-17-244.sttlwa.dsl-w.verizon.net) quit ("Blood Frontier, It's bloody fun! www.bloodfrontier.com")

Yeah buddy, you really gave it a chance.. So no, I am not happy; your feedback is done with malice and spite. While you make valid points; for a beta you are just nitpicking. You made no attempt to talk to us or work out how to do things, you're just too self involved to care. I'm not afraid to say these truthful things either; people like you, we do not need - people who are helpful; they're more than welcome.

Comment Re:here we are again (Score 3, Informative) 103

Quite happily, I certainly don't mind responding to an intelligent question. A quick glance of the source code should even fill you in.

I have had to bring a bunch of non-contiguous Sourceforge apps into a consistent interface, something which they still keep failing to do adequately. So I use a bit of javascript to dynamically resize the frame based on the browser's dimensions and provide a bit of feedback as to what is happening in the blurb bar.

The other part I guess would be Piwik, but it has a non-script fallback so should be less of an issue if you have it turned off. None of this is any worse than 99% of websites already out there, and in my opinion it's quite tame, and as I said, it is improvised and someone with more knowledge on how to make a consistent interface with something as clunky as Sourceforge is welcome to come talk to me. Just for the record, no, I am not looking for answers like "don't use Sourceforge", last time I tried that Slashdot killed my VM and cost my friends a crapload of money.

Comment Re:My Challenge to Slashdot Users (Score 1) 103

Thank you for your intelligent response, it is a breath of fresh air. I am well aware of the types of behaviour people exhibit, and to be honest it is all water off a ducks back. The type of people who make rude and off-topic comments are not the type of people I care to work with, I've just simply made it a point to try and steer the conversation toward something more constructive (and failed, but eh). As I said, I've been doing this a long time and know full well what to expect. The *good* people who don't comment usually come directly to us and give us great feedback, and they truly are the kind of users we want participating - it just means I probably won't monitor Slashdot comments in future because they seem mostly, well, nasty or ill-thought.

Comment My Challenge to Slashdot Users (Score 2, Insightful) 103

I've noticed quite alot of misinformation and negativity from the users of Slashdot, and I must say that I am quite disappointed by it. Geeks are supposed to be intelligent people with thought out answers and responses, and it seems to me everyone who comments either did not bother to try the game at all, or find some other off-topic fault to complain about.

I have worked in Open Source for a decade now, and this is the reason most developers become jaded and rude to their users - nothing else. You all want Free and Open Source Software, but where is your empathy? What do we get out of it other than an earful of crap? Please wake up to yourselves and do something to benefit the community for once, rather than idly making rude remarks to inflate your own sense of ego.

My challenge to you all is this: Actually play the game and come up with some constructive criticism. Otherwise, please just ignore this post and move along.

Comment Re:here we are again (Score 1) 103

The webmaster is me; a guy who works 18 hours a day doing everything from community management, to coding, to improvising the website. I'm not a web developer, but when nobody else is putting up their hand to make a better one I had to make use of what was there.

Good luck using the internet in the future, you're gonna need it.

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