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Comment That's cute, but it's been on other Atari products (Score 3, Informative) 18

Save Mary is on at least one Atari Flashback plug-n-play unit, including the Flashback 2 which was a 2600-on-a-chip rather than emulation. It was also included in the software collection Atari Flashback Collection for Switch, Playstation, and Xbox. Only the hardest of die-hard fans are going to spring for a $50 cartridge in 2023, but if you're curious about he game, there are plenty of other ways to play it.

Comment Tacos are better than this (Score 1) 9

Thereâ(TM)s a ridiculous, long-running thread on AtariAge.com where people got tired of waiting for this and decided that tacos are better than a late, low-end, limited PC with no software ecosystem. Lots of memes and mockery of the lack of progress. People have got to stop falling for nostalgia traps like this. The same can be said of Intellivision Amico, an ego project driven by an old music designer from the Sega CD days. That one is like Android TV hardware with goofy touchscreen controllers that resemble 1980 Intellivision pads. Nobody liked those the first time around. Neither of these boondoggles is anywhere close to releasing, but both would be happy to take your money today.

Comment One-sided analysis (Score 2) 528

I love how they quote figures for "losses to online publishers" with a confidence interval of 100%, while completely failing to address how GDMF ANNOYING the modern web is if you don't block ads. If I couldn't block ads on sites I otherwise like that choose to run super annoying ads, then I would simply block the entire site and not visit any of the "content" there. Hey online advertisers: Here's How To Keep People From Blocking Your Stuff With This One Weird, Old Trick! All you have to do is stop being so annoying. Really, that's it.

Comment Begging the question (Score -1, Troll) 403

The whole saga was intended as a pulpy, schlocky pastiche of Flash Gordon serials. It succeeds at this. There is no "former glory" for it to attain. You're thirty years older and you think it's cool to bag on the prequels, but you haven't watched Return of the Jedi (any version) lately. Ever wonder why none of the Star Wars movies won any awards other than for effects and music? There's your answer.

Comment Re:Decision fatigue (Score 1) 240

If something interesting is a few bucks, I will just buy it. The money is negligible to me but shows support for the developer. I love the puzzle and retro-style action of iOS and Android games, because they're similar to arcade games ($0.25 just to try it) and retro console games ($30 to take it home). I buy a crap-ton of apps like this. If something is free, it's usually filled with "recharge these consumable gems for $0.99 tricks that are (a) no fun, and (b) costly to play in a non-frustrating way. It's far more difficult to get me to even download a "free-to-play" title than a paid title with a modest ante. I know that I'm not typical of the market, and that makes me a little sad.

Comment Re: Better games came along right after? (Score 1) 374

I'm agreeing with this so hard you would be a little alarmed. Roberts (of "RSI" - terrible acronym) talks down mobile and console, even though that would be the perfect medium for a return to FUN Wing Commander space opera. I would love a cartoony, gyro/touch control space shooter with "Surviving High School" type melodramatic choose-your-path role playing. The hyper realism of Star Citizen is a big turnoff for me, as it looks to be as dull as existing "serious" games like Eve Online. I already have a job and a life, I just want some casual space-based diversion. When Roberts gets ambitious, he starts to stink things up.

Comment Re:More than two (Score 1) 202

Is that 'failed' as in 'didn't come to pass', or 'failed' as in 'they tried and did not succeed'.

I think it's more like 'failed' as in 'they didn't bother trying to go mainstream, all their buyers are importers and enthusiasts.' I wouldn't consider that a "failure," personally.

Comment Young audiences grow up (Score 0, Flamebait) 202

Maybe they're trying to build their future audience. I suspect a lot of Nintendo's appeal to "older" gamers is rooted in goodwill from the past and nostalgia. Besides, if Sony's "core" audience has already abandoned them for DS and iOS, would it not be irrational to continue to chase them with an unwanted product? Then again, what do I know. The nerd blogs were all in a pantybunch over the PSP Go not having UMDs or dual analog sticks. I thought that refresh was pretty cool, and I happily ditched all my old UMD games to get one. It's almost as neat as my iPhone.

Comment The upward TREND is interesting, not the NUMBERS. (Score 1) 107

Average data use is a meaningless statistic, and I'm sick of seeing people trot out those numbers to justify tiered pricing plans that punish people who use their smartphones for their intended purpose. I think the point of the article, as stated in the title, is that smartphones are here to stay and their usage is only going to grow. A few years ago, few people were interested in browsing the web over an EDGE connection. Now there are zillions of ways to be connected and entertained. Even non-geeks. Wireless carriers should facilitate this. When AT&T dropped their unlimited data plan and introduced tiered pricing, it dropped prices for the light users and added modest costs to heavy users. There's nothing wrong with that, but please let's not imply that using less than 150MB per month is "average," or "normal," or in any other way desirable. If every iPhone user in my region were on Waze, our traffic would be vastly improved. And if they were listening to Pandora or Last.fm they'd all be happier. At least that's where the vast majority of my 2.1GB per month of iPhone data is going. I can't say for sure, because all I get is the metered bill. It would be neat to see it broken down by traffic type.

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