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Comment That's kinda where it's heading (Score 1) 169

STEM people need better communication skills, and Arts/Humanities need better programming and technical skills. We kinda need to meet half-way here. Imagine how much more powerful literary analysis could be if the researcher understood the Lucene libraries and Elasticsearch? Machine learning could absolutely improve the art of communication. Consequently, many things I've designed as a programmer that could've been highly beneficial to the world died in obscurity because I didn't know how to communicate effectively. So little of the world is, in reality, "us vs them." Most any two people's skills and talents can complement each other.

Comment Foundation route (Score 1) 141

Enough people are heavily invested in this that they should do the collaboration model and have "partners" pay for different rank status. It's not gonna look great to investors because it's not a huge profit in doing that, but it keeps the tech alive and that's what they really need.

Submission + - Quantum Radar Has Been Demonstrated For the First Time (technologyreview.com)

An anonymous reader writes: Shabir Barzanjeh at the Institute of Science and Technology Austria and a few colleagues have used entangled microwaves to create the world’s first quantum radar. Their device, which can detect objects at a distance using only a few photons, raises the prospect of stealthy radar systems that emit little detectable electromagnetic radiation. The device is simple in essence. The researchers create pairs of entangled microwave photons using a superconducting device called a Josephson parametric converter. They beam the first photon, called the signal photon, toward the object of interest and listen for the reflection. In the meantime, they store the second photon, called the idler photon. When the reflection arrives, it interferes with this idler photon, creating a signature that reveals how far the signal photon has traveled. Voila—quantum radar!

The researchers go on to compare their quantum radar with conventional systems operating with similarly low numbers of photons and say it significantly outperforms them, albeit only over relatively short distances. That’s interesting work revealing the significant potential of quantum radar and a first application of microwave-based entanglement. But it also shows the potential application of quantum illumination more generally. A big advantage is the low levels of electromagnetic radiation required. Then there is the obvious application as a stealthy radar that is difficult for adversaries to detect over background noise. The researchers say it could be useful for short-range low-power radar for security applications in closed and populated environments.

Submission + - Complex Quantum Teleportation Achieved For the First Time (phys.org)

An anonymous reader writes: Researchers from the Austrian Academy of Sciences and the University of Vienna have experimentally demonstrated what was previously only a theoretical possibility. Together with quantum physicists from the University of Science and Technology of China, they have succeeded in teleporting complex high-dimensional quantum states. The research teams report this international first in the journal Physical Review Letters. In their study, the researchers teleported the quantum state of one photon (light particle) to another distant one. Previously, only two-level states ("qubits") had been transmitted, i.e., information with values "0" or "1". However, the scientists succeeded in teleporting a three-level state, a so-called "qutrit". In quantum physics, unlike in classical computer science, "0" and "1" are not an 'either/or' – both simultaneously, or anything in between, is also possible. The Austrian-Chinese team has now demonstrated this in practice with a third possibility "2".

The quantum state to be teleported is encoded in the possible paths a photon can take. One can picture these paths as three optical fibers. Most interestingly, in quantum physics a single photon can also be located in all three optical fibers at the same time. To teleport this three-dimensional quantum state, the researchers used a new experimental method. The core of quantum teleportation is the so-called Bell measurement. It is based on a multiport beam splitter, which directs photons through several inputs and outputs and connects all optical fibers together. In addition, the scientists used auxiliary photons—these are also sent into the multiple beam splitter and can interfere with the other photons. Through clever selection of certain interference patterns, the quantum information can be transferred to another photon far from the input photon, without the two ever physically interacting. The experimental concept is not limited to three dimensions, but can in principle be extended to any number of dimensions, as Erhard emphasizes.

Comment Be the Outlier (Score 1) 82

Well, T.V. arguably ruined the mind of the older generation. The best people from that generation were the ones that self-limited their time in the common pursuits of the day. So, just don't do that and you'll be better than your peers.

Comment Nintendo had it right (Score 1) 435

Lot of hype around it, but Nintendo did research on it and everytime they were asked they gave the same answer, "Long game sessions are a problem." I owned the Nvidia stereoscopic set and got it working with most of my games. It looked amazing. I can game for 18 hours straight and not thing much of it. With the glasses and the 3D setup, it's about 1-3 hours and I'm nauseous. No amount of retraining fixed that. I couldn't just muscle through and wait for my body to adapt, despite wanting that additional detail and feature very badly. Seeing real 3D on a 2D screen is just something the human body doesn't ingest very well.

Comment Indie Gold (Score 1) 85

I play almost all indie games and, yes, I do buy through the humble bundle. I like early access and seeing what a game will become. I have ran into four or five really bad purchases where the reviews showed them as stellar, but the game was absolute garbage. This is a real problem for steam users and while I think the implementation might be a bit off (might make more sense to give a heavier weight to purchased copies rather than discount gift keys altogether because indie bundle and all), the idea that they care shows they're moving in the right direction.

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