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Games As the Great Unifier 104

OGX writes "In this racially divided world, who or what can step up and bridge the gap among people? Oddly enough, the answer comes from pop videogame technology. The anonymity of online gaming has made personal characteristics secondary to a game skill set. Michelle Dalrymple explores how online gaming vaults the issue of race in this editorial at OGX." From the article: "The computer/video console acts as a filter, extracting out any issues of race and placing emphasis on how quickly one can respond by selecting the correct button. Let's take a look at how this plays out in the online gaming world. As with any MMOG - character selection is core to the game play, and while one may have a skin color choice, usually appearance is tied to some imaginary 'race,' an arbitrary figure generator pulled from fantasy and folklore. It gives the idea of race a whole new meaning. What do fellow gamers care what race you the player really are, as long as your elf ranger or human mage can complete the task?"
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Games As the Great Unifier

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How many surrealists does it take to screw in a lightbulb? One to hold the giraffe and one to fill the bathtub with brightly colored power tools.

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