Render[in] Description
Render[in] a fully integrated, real time radiosity engine for SketchUp (Free or Pro) users. Render[in] 3, powered by Artlantis 6.5’s rendering engine, gives SketchUp users high-definition photorealistic renderings in an easy-to-use, robust application. In rendering, it is important to respect the color just like in photography. Render[in]'s global illumination engine improves images to better perceive colors, textures, or materials. It is now easier than ever to fine tune a scene's lighting thanks to both the ISO parameters and the Shutter parameters.
Render[in] Alternatives
FPrime
FPrime is a rendering engine that has a unique design focus. FPrime is not a traditional renderer. It does more than just produce the final output. FPrime is your companion throughout the entire creation process, from initial setup through texturing, lighting, keyframing and finally final rendering. It provides constant feedback about the current scene and the effects of changes. You can always see your render. FPrime's feedback is possible because of its speed. LightWave is available immediately. FPrime, on the other hand, is committed to helping you and preventing you from wasting your time. FPrime's views can be adapted to your needs. Multiple simultaneous renders are fast and provide more feedback. LightWave alone can't anticipate radiosity effects during setup, so it takes a while to render. FPrime gives you instant feedback.
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Raylectron
Raylectron was developed over many years of research, testing, and development. It is not easy to create such software. Raytracing has been around for many years before Raylectron. However, it is not photorealistic. To achieve photorealism, you must understand the law of physics. This includes photons and their interaction with the object they hit. Photons travel at the speed light so everything is visible almost immediately (to our perception). This is not possible with a computer program. First, speed is an issue. Computers cannot calculate at the speed of light. The mathematics involved is complex. All the features are combined into one software. You can choose from a variety of lighting options or a combination of them. Texturing your model in real-time has never been easier!
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Kerkythea
Kerkythea is freeware software that produces high-quality renders without the need for software licensing. Kerkythea uses physically accurate materials and lights to achieve the best quality rendering. It also aims to make it easy to set up scenes using the GL real time viewer, material editor, general/render setting, editors, etc. under a common interface. Kerkythea can be used to render your models. It's now available for all major platforms Windows and Linux, as well as MacOSX. It can accept.3ds and.obj files, and has a powerful free exporter for SketchUp.
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3ds Max
3ds Max is a powerful and flexible tool that allows you to create high-quality designs with complete artistic control. Create massive worlds in games. Visualize high-quality architectural renderings. Finely model interiors and objects. Animation and VFX can bring characters and features to life. The Arnold renderer is a rich experience that can handle complex characters, scenes, or effects. You can save time by using centralized creative tools to interactively mix light, color, and apply lens effects to the rendered image. With intuitive controls and an artist-friendly user interface, you can work faster. You can quickly create high-quality renders and variations and iterate faster. 3ds Max allows you to automate your workflow, which means you can spend more time on creativity. 3ds Max can be used as a compute engine for scaling content production. Accessible APIs make it easier to extend the built-in workflows.
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Pricing
Pricing Starts At:
€190 per license
Free Trial:
Yes
Integrations
Company Details
Company:
Render[in]
Headquarters:
France
Website:
renderin.com
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Product Details
Platforms
Windows
Mac
Type of Training
Documentation
Customer Support
Phone Support
Online
Render[in] Features and Options
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