Cody
Cody is an advanced AI coding assistant developed by Sourcegraph to enhance the efficiency and quality of software development. It integrates seamlessly with popular Integrated Development Environments (IDEs) such as VS Code, Visual Studio, Eclipse, and various JetBrains IDEs, providing features like AI-driven chat, code autocompletion, and inline editing without altering existing workflows. Designed to support both individual developers and teams, Cody emphasizes consistency and quality across entire codebases by utilizing comprehensive context and shared prompts. It also extends its contextual understanding beyond code by integrating with tools like Notion, Linear, and Prometheus, thereby gathering a holistic view of the development environment. By leveraging the latest Large Language Models (LLMs), including Claude 3.5 Sonnet and GPT-4o, Cody offers tailored assistance that can be optimized for specific use cases, balancing speed and performance. Developers have reported significant productivity gains, with some noting time savings of approximately 5-6 hours per week and a doubling of coding speed when using Cody.
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Pylon
Pylon's intuitive design software allows you to create accurate proposals from anywhere, in less than 2 minutes. Pylon is the only software that allows you to view high-resolution imagery within your app. Pylon's award winning 3D Solar Shading toolkit helps you identify and track shading impacts throughout the year. Pylon's load profile analysis and interval data analysis will help you and your team to better understand customer consumption patterns. Analyze load profiles & interval data. You can close more solar proposals by using interactive Web & PDF proposals and native eSignatures. Fully integrated solar CRM that integrates with your solar design software to convert proposals. Pylon Solar CRM offers 2-way SMS and email communications, team management, lead management and pre-made deal pipelines.
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3Delight
Presenting 3Delight, a remarkably straightforward and swift rendering solution. This high-performance production rendering software and its associated tools come with unparalleled support services. Based in Singapore, Illumination Research focuses on providing rendering solutions tailored for the rigorous demands of the VFX and animation production workflow. Since its inception in 2002, 3Delight has been utilized in a multitude of feature films and commercials. Our offerings include 3DelightNSI, 3Delight for Maya, and 3Delight for Katana, and we are currently testing a rendering service via 3Delight Cloud. The 3Delight for Maya plug-in is designed specifically for Autodesk® Maya®, allowing artists to work easily while retaining the versatility needed for complex rendering pipelines. Additionally, the complimentary version of 3Delight includes a full license with access to all features, although it limits rendering to a maximum of 12 cores on your system. This ensures that newcomers can experience the power of professional rendering without overwhelming their resources.
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FurryBall
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
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