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Average Ratings 0 Ratings

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features
design
support

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Write a Review

Description

Wwise serves as a versatile interactive audio middleware designed for software developers aiming to incorporate dynamic audio into video games and other engaging audio-related projects. By enhancing both the efficiency and creativity of teams, Wwise simplifies programming tasks while enabling audio professionals to craft exceptional immersive experiences in gaming and interactive audio. The platform provides capabilities for real-time in-game previews and boasts an extensive array of features, such as sound authoring, dynamic mixing, 3D spatial audio, interactive music composition, and sound synthesis. Wwise is compatible with all leading game development platforms, including Unreal Engine, Unity, and Cryengine, among others, and grants developers access to comprehensive API and SDK toolkits. Every year, over 1000 titles in gaming and AR/VR are created using Wwise, and with collaborations with some of the largest developers globally, it is utilized by 70% of the AAA game market, showcasing its significant impact on the industry. This widespread adoption underscores the platform's essential role in shaping the future of interactive audio in entertainment.

Description

Raylib is a straightforward and user-friendly library that makes video game programming accessible to all. It offers a coding experience that shuns complex interfaces, visual aids, and graphical tools, encouraging a pure, minimalist approach to programming. Instead of traditional API documentation or extensive tutorials, raylib focuses on a simple cheat sheet that outlines essential functions, supplemented by a vast array of examples to demonstrate practical usage. This approach reinforces the idea that one of the most effective ways to learn programming is by examining and understanding existing code. Compatible with numerous platforms, raylib has been successfully tested on various systems; however, it can also be easily adapted to any platform that supports the C language and OpenGL graphics. Furthermore, raylib boasts compatibility with over 60 different programming languages through bindings, enhancing its versatility. Users can also expand raylib's capabilities by integrating it with additional libraries, allowing for even greater functionality in their game development projects.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

No images available

Screenshots View All

Integrations

Apple iOS No 
Apple iPadOS No 
C No 
C# No 
DragonFly BSD No 
FreeBSD No 
FreeBSD Jails No 
Go No 
HTML No 
Haiku No 
Lua No 
NetBSD No 
OpenBSD No 
Python No 
R No 
Raspberry Pi OS No 
Ubuntu No 
Ubuntu for Raspberry Pi No 
Windows 11 No 
Zig No 

Integrations

Apple iOS Yes 
Apple iPadOS Yes 
C Yes 
C# Yes 
DragonFly BSD Yes 
FreeBSD Yes 
FreeBSD Jails Yes 
Go Yes 
HTML Yes 
Haiku Yes 
Lua Yes 
NetBSD Yes 
OpenBSD Yes 
Python Yes 
R Yes 
Raspberry Pi OS Yes 
Ubuntu Yes 
Ubuntu for Raspberry Pi Yes 
Windows 11 Yes 
Zig Yes 

Pricing Details

Free for Indie developers
Free Trial Yes 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App Yes 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Audiokinetic

Country

Canada

Website

www.audiokinetic.com

Vendor Details

Company Name

raylib

Website

www.raylib.com

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Alternatives

Alternatives

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