Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Three.js is a library for 3D graphics in JavaScript designed to be lightweight, user-friendly, and compatible across different web browsers. The primary goal of this project is to provide a versatile 3D library that simplifies the process of creating 3D content on the web. Currently, the library offers a WebGL renderer, though examples also showcase experimental WebGPU, SVG, and CSS3D renderers. To render visuals using Three.js, you'll need to set up three essential components: a scene, a camera, and a renderer, which work together to display the scene through the camera's perspective. Besides the WebGLRenderer, Three.js includes additional renderers that serve as alternatives for users with older browsers or those lacking WebGL capability. To keep the visuals animated and responsive, you should implement a loop that refreshes the scene rendering each time the screen updates, generally at a rate of 60 frames per second. Within this animation loop, you can also invoke other functions to alter or move elements in the scene dynamically while the application is running. This setup allows for a fluid and interactive 3D experience for users engaging with your application.
Description
Web3D refers to technologies that enable interactive three-dimensional graphics, virtual environments, and real-time visualizations within web applications. It allows users to explore and manipulate 3D content through compatible web browsers without installing specialized visualization software. Web3D development commonly uses technologies such as WebGL, WebGPU, WebXR, X3D, and JavaScript-based rendering libraries. These tools provide capabilities for rendering 3D models, applying textures, simulating lighting, creating animations, and responding to user interactions. Developers can incorporate Web3D into websites to create interactive product configurators, virtual showrooms, architectural walkthroughs, and educational simulations. The technology also supports browser-based games, scientific visualization, engineering applications, and digital representations of physical environments. WebXR extends compatible web experiences to virtual reality and augmented reality devices, enabling immersive interaction with three-dimensional content. Web3D applications can integrate with web services, databases, and other browser technologies to deliver dynamic and data-driven visualizations. Its browser-based architecture makes interactive 3D experiences accessible across a variety of devices and operating systems, subject to hardware and browser compatibility.
API Access
Has API
Yes
API Access
Has API
No
Screenshots View All
No images available
Integrations
8th Wall
Yes
Azure Static Web Apps
Yes
Lovable
Yes
MusicVid
Yes
Zapworks
Yes
Integrations
8th Wall
No
Azure Static Web Apps
No
Lovable
No
MusicVid
No
Zapworks
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
Yes
Deployment
Web-Based
No
On-Premises
Yes
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Three.js
Website
threejs.org
Vendor Details
Company Name
Web3D
Website
www.web3d.org