Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
TURNA serves as a cloud-based render farm specifically designed for users of Blender. By installing its add-on, you can easily open a scene and submit it for remote GPU rendering without the hassle of file uploads or server configurations. Users have the flexibility to distribute animation frames across one, two, four, or eight GPUs, with a preference for RTX 5090 cards and fallback options to RTX 4090 cards if necessary. This service is compatible with Blender versions 4.0 to 5.2, supporting both Cycles and EEVEE rendering engines. Additionally, the add-on provides estimates for rendering time and costs prior to starting the process, ensuring that your local computer remains free for other tasks during rendering. Charges are calculated based on the actual render time utilized, with a minimum charge of 30 seconds, and any failed renders are eligible for refunds. New users can benefit from a €25 render credit without needing to provide credit card information. TURNA is particularly aimed at Blender artists, animators, architects, and studios looking for efficient rendering solutions. This innovative platform streamlines the rendering process, allowing creators to focus more on their artistry and less on the technicalities of rendering setups.
Description
Three.js is a library for 3D graphics in JavaScript designed to be lightweight, user-friendly, and compatible across different web browsers. The primary goal of this project is to provide a versatile 3D library that simplifies the process of creating 3D content on the web. Currently, the library offers a WebGL renderer, though examples also showcase experimental WebGPU, SVG, and CSS3D renderers. To render visuals using Three.js, you'll need to set up three essential components: a scene, a camera, and a renderer, which work together to display the scene through the camera's perspective. Besides the WebGLRenderer, Three.js includes additional renderers that serve as alternatives for users with older browsers or those lacking WebGL capability. To keep the visuals animated and responsive, you should implement a loop that refreshes the scene rendering each time the screen updates, generally at a rate of 60 frames per second. Within this animation loop, you can also invoke other functions to alter or move elements in the scene dynamically while the application is running. This setup allows for a fluid and interactive 3D experience for users engaging with your application.
API Access
Has API
No
API Access
Has API
Yes
Integrations
8th Wall
No
Azure Static Web Apps
No
Blender
Yes
Lovable
No
MusicVid
No
Zapworks
No
Integrations
8th Wall
Yes
Azure Static Web Apps
Yes
Blender
No
Lovable
Yes
MusicVid
Yes
Zapworks
Yes
Pricing Details
EUR 4.90/hour
Billing follows the render time actually used, with a 30-second minimum. The add-on shows an estimated duration and cost before you launch, and a render that fails is refunded. New accounts get free rendering credit, with no credit card required. Current rates and a render time calculator are on the TURNA website.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
SAS TURNA
Founded
2026
Country
France
Website
geturna.com
Vendor Details
Company Name
Three.js
Website
threejs.org