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Average Ratings 0 Ratings
Description
Phaser is an exciting, free, and rapid open-source HTML5 game development framework that supports WebGL and Canvas rendering across both desktop and mobile web browsers. With over a decade of active development, Phaser prioritizes web standards and places the browser experience at the forefront of its design. For Phaser, exporting to the web is not just a secondary feature; it is the primary focus. The framework is completely open-source, granting users full access to each line of code within its core library. Boasting a larger selection of pre-made templates than any competing game framework, Phaser also serves as an excellent command-line interface (CLI) tool. Games created with Phaser have been integral to various marketing initiatives for many years, finding applications in numerous settings, including major Hollywood film promotions, extensive brand campaigns, educational materials, interactive experiences, television programs, news segments, charity events, and live marketing events. Additionally, the versatility and accessibility of Phaser make it a popular choice for both novice and experienced developers alike.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
App Store
Yes
Avaturn
No
Canvas
Yes
Codédex
Yes
Google Cloud Platform
No
Google Play
Yes
JSON
Yes
LiveKit
No
ML Console
No
MolView
No
Integrations
App Store
No
Avaturn
Yes
Canvas
No
Codédex
No
Google Cloud Platform
Yes
Google Play
No
JSON
No
LiveKit
Yes
ML Console
Yes
MolView
Yes
Pricing Details
$9 per month
Free Trial
Yes
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Phaser
Website
phaser.io
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/