Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
OctaneRender® stands out as the first and fastest unbiased GPU rendering engine in the world, known for its spectrally accurate results that surpass any other production renderer currently available. OTOY® is dedicated to pushing the boundaries of graphics technology through innovative machine learning enhancements, comprehensive out-of-core geometry support, and impressive speed improvements ranging from 10 to 100 times in the scene graph. The addition of RTX raytracing GPU hardware acceleration offers remarkable render speed boosts of 2 to 5 times when utilizing NVIDIA raytracing GPUs, supporting multiple GPUs for enhanced performance. These speed improvements are particularly noticeable in more intricate scenes and can be assessed using RTX OctaneBench®. Furthermore, the updated layered material system permits users to create complex materials composed of a base layer and up to eight additional layers stacked on top, enhancing creative possibilities. Additionally, the introduction of new nodes such as layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes enriches the toolset available for artists. This comprehensive update not only enhances the functionality but also significantly expands the creative potential within OctaneRender®.
Description
The development of Raylectron spanned several years, involving extensive research and experimentation. Crafting such sophisticated software is quite challenging. Although ray tracing techniques have been around for a significant period before Raylectron’s inception, they often lack true photorealism. To achieve a lifelike appearance, it is essential to accurately trace the light's path to illuminate the various objects within a scene, necessitating a deep understanding of physical laws, particularly how photons behave when they collide with surfaces. In reality, photons move at light speed, allowing us to perceive illumination almost instantaneously. However, replicating this effect in a computer program is far from straightforward. The speed of calculations presents a significant hurdle, as computers cannot process information at the speed of light. Additionally, the underlying mathematics is incredibly intricate and demanding. Raylectron integrates all these complex features into a single, user-friendly software solution. It offers users an extensive selection of illumination options and allows for real-time texturing of models, making the process more accessible than ever before. This seamless combination of capabilities elevates the user experience significantly.
API Access
Has API
No
API Access
Has API
No
Integrations
SketchUp
Yes
Adobe After Effects
Yes
AutoCAD
Yes
Blender
Yes
Cinema 4D
Yes
Drop & Render
Yes
ForRender
Yes
Inventor
Yes
Magic Bullet
Yes
Maya
Yes
Integrations
SketchUp
Yes
Adobe After Effects
No
AutoCAD
No
Blender
No
Cinema 4D
No
Drop & Render
No
ForRender
No
Inventor
No
Magic Bullet
No
Maya
No
Pricing Details
€699 per month
Free Trial
No
Free Version
No
Pricing Details
$99.95 per license
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
otoy
Founded
2008
Country
United States
Website
home.otoy.com/render/octane-render/
Vendor Details
Company Name
Raylectron
Country
Canada
Website
raylectron.com/webver2/