Average Ratings 1 Rating
Average Ratings 0 Ratings
Description
Open 3D Engine (O3DE) is a versatile, open source, cross-platform 3D engine designed to support a wide range of applications, from AAA video games to high-quality cinematic environments and realistic simulations, all without any associated fees or commercial restrictions, under the Apache 2.0 license and overseen by The Linux Foundation. Its modular design encourages customization from the outset, allowing developers to incorporate individual components, referred to as Gems, to access specific functionalities tailored to their unique projects. You can enhance your initiatives by integrating new editing tools, features, and workflows, while benefiting from an extensive selection of community-supported Gems that can expand the engine's functionality in areas such as artificial intelligence, robotics, notifications, and virtual reality. Furthermore, O3DE's robust SDK capabilities empower you to leverage the engine as a solid foundation for virtually any type of 3D endeavor you envision, ensuring that your creative possibilities are virtually limitless. With an active community and continuous updates, O3DE is positioned as an ideal choice for developers seeking flexibility and innovation in their 3D projects.
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Alacritty
No
Amazon EC2 G4 Instances
No
Android
No
Apple iOS
No
Apple iPadOS
No
Cartwheel
Yes
Comprehensive
Yes
Fire Dynamics Simulator (FDS)
No
GameplayKit
No
Ghostty
No
Integrations
Alacritty
Yes
Amazon EC2 G4 Instances
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Cartwheel
No
Comprehensive
No
Fire Dynamics Simulator (FDS)
Yes
GameplayKit
Yes
Ghostty
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
The Linux Foundation
Founded
2000
Country
United States
Website
www.o3de.org
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Product Features
Game Development
2D
No
3D
Yes
Analytics
No
Animation
Yes
Asset Management
No
Drag & Drop
Yes
IT Asset Management
Yes
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
Yes
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No