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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.

Description

A cloud platform designed specifically for game-engine-based development with Git has emerged. Creators from various backgrounds are leveraging WVS to craft immersive virtual environments and applications using game engines, while also engaging in collaborative discussions about their projects. This cloud platform caters to the unique needs of interactive creators and their teams utilizing game engines. WVS streamlines the process of generating cloud-automated builds for popular game engines like Unreal and Unity, functioning as an outsourced build engineering team available in the cloud. Individuals such as artists, designers, producers, and engineers—spanning a wide range of technical skills and locations—experience a sense of unity and collaboration, resembling a dynamic development studio. A centralized workspace ensures that employees, contractors, and clients can conveniently access projects from a single secure location. The game-engine-optimized continuous integration and continuous delivery (CI/CD) pipeline efficiently guides the development journey from initial concept to a fully playable game. A detailed build dashboard facilitates secure deployments across multiple platforms, including PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and more, allowing for flexibility and broad reach in distribution. This comprehensive approach fosters collaboration and innovation, empowering teams to push the boundaries of interactive creation.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
TestFlight
Ubuntu
Visual Studio
Visual Studio Code
Windows 11

Integrations

.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
TestFlight
Ubuntu
Visual Studio
Visual Studio Code
Windows 11

Pricing Details

Free
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

MonoGame

Founded

2009

Country

United States

Website

monogame.net

Vendor Details

Company Name

Wevr

Founded

2010

Country

United States

Website

about.wvs.io

Product Features

Product Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Alternatives

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