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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Metaplay serves as a robust backend solution specifically designed for live-service Unity games, equipping developers with a customizable and scalable infrastructure. Its innovative method allows for game logic to be coded once in C# and effortlessly shared between the client and server, which promotes both consistency and efficiency. The platform's data-driven structure empowers developers to adjust game economies and content on the fly, facilitating real-time updates without the need for new client releases. Additionally, Metaplay includes sophisticated tools for debugging, testing, and offline development, thus optimizing the entire development process. With complete source code access, it offers developers total ownership and flexibility, positioning it as a more advantageous option compared to conventional in-house backend systems. Furthermore, this comprehensive capability enhances collaboration among development teams, ensuring a smoother workflow from conception to launch.

Description

SpriteFuse is an online AI platform designed for indie game developers, artists, and small teams to produce 2D character sprite animations. By simply describing a character and the desired action, or by uploading a reference image in formats like PNG, JPEG, or WebP, users can generate animations. These animations can then be previewed and examined on a frame-by-frame basis, allowing for adjustments via straightforward language instructions and retiming options before exporting. The downloadable assets consist of transparent PNG frames, a compiled sprite sheet, an animated GIF preview, animation metadata, and setup instructions for integration with Godot or Unity. Once exported, these assets can be further modified in a graphics workflow or directly imported into a game project. SpriteFuse enables the prototyping of various character actions, including attacks, spells, movement, and reactions, and aims to assist users in the creation and enhancement of sprite assets rather than serving as a complete game engine or ensuring art is ready for production. This tool ultimately streamlines the animation process, making it accessible for those looking to bring their characters to life.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

No images available

Integrations

Amazon Web Services (AWS) Yes 
Android Yes 
Apple iOS Yes 
C# Yes 
Kubernetes Yes 
Terraform Yes 

Integrations

Amazon Web Services (AWS) No 
Android No 
Apple iOS No 
C# No 
Kubernetes No 
Terraform No 

Pricing Details

€995 per month
Free Trial Yes 
Free Version No 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs No 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Metaplay

Founded

2019

Country

Finland

Website

metaplay.io

Vendor Details

Company Name

SpriteFuse

Website

spritefuse.com

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

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