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Average Ratings 0 Ratings

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Description

Unleash your creativity with a groundbreaking virtual reality experience in 3D asset creation. The next era of 3D modeling is at your fingertips, allowing you to craft intricate organic forms, detailed characters, and innovative abstract pieces using Medium. Available exclusively in virtual reality on Oculus Rift and Oculus Quest + Link, it offers an expansive VR canvas where ideas can manifest in any direction you choose. As you create, you’ll have access to comprehensive tutorials and user-friendly tools that enhance your learning journey. You can manipulate your artwork by stretching, inflating, shrinking, and rotating elements while meticulously sculpting fine details to breathe life into your creations. Share your imagination with the world by capturing 2D images or bringing your designs into reality through 3D printing. Medium empowers professionals to design sophisticated 3D models without constraints, facilitating the exploration of new ideas and real-time iteration. Enjoy the flexibility to reshape models seamlessly, duplicate elements effortlessly, switch tools with ease, and quickly revert actions, all thanks to an intuitive user interface that streamlines your creative process. With Medium, your artistic potential knows no bounds, offering an immersive workshop where you can continuously evolve your skills and experiments.

Description

ShapesXR provides an innovative and user-friendly suite of tools that simplifies 3D creation. Users can begin with simple brush strokes or tap into a vast collection of primitive shapes, easily modify their colors and textures, integrate text, and gradually construct intricate designs and environments using a flexible and accurate snapping feature. Built with collaboration at its core, ShapesXR makes it effortless to invite colleagues into virtual reality by sharing a space code, enabling real-time ideation and co-creation, or allowing users to spatially review their designs as if they were physically present. The platform accommodates a diverse range of 2D and 3D formats, including JPG, PNG, OBJ, GLB, and glTF, in addition to Figma frames and components, all synchronized through a convenient plugin. Users can also manage and import their assets directly from the web app using a browser interface. Once satisfied with their creations, users have the option to capture images or export their work in glTF format or directly into Unity, enhancing the overall workflow. The versatility of ShapesXR makes it an essential tool for designers looking to explore the possibilities of 3D collaboration and creation.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Adobe Creative Cloud Yes 

Integrations

Adobe Creative Cloud No 

Pricing Details

No price information available.
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) Yes 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Adobe

Founded

1982

Country

United States

Website

www.adobe.com/products/medium.html

Vendor Details

Company Name

ShapesXR

Founded

2017

Country

United States

Website

www.shapesxr.com

Product Features

3D Modeling

2D Drawing No 
Animation No 
Annotations No 
Bill of Materials No 
Character Modeling No 
Collaboration Tools No 
Component Library No 
Data Import / Export No 
For 3D Printing No 
For Architects No 
For Manufacturers No 
Reference Management No 
Simulation No 

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

Product Features

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

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