Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Hunyuan Motion, often referred to as HY-Motion 1.0, represents an advanced AI model designed for transforming text into 3D motion, utilizing a billion-parameter Diffusion Transformer combined with flow matching techniques to create high-quality, skeleton-based animations in mere seconds. This innovative system comprehends detailed descriptions in both English and Chinese, allowing it to generate fluid and realistic motion sequences that can easily integrate into typical 3D animation workflows by exporting into formats like SMPL, SMPLH, FBX, or BVH, which are compatible with software such as Blender, Unity, Unreal Engine, and Maya. Its sophisticated training approach includes a three-phase pipeline: extensive pre-training on thousands of hours of motion data, meticulous fine-tuning on selected sequences, and reinforcement learning informed by human feedback, all of which significantly boost its capacity to interpret intricate commands and produce motion that is not only realistic but also temporally coherent. This model stands out for its ability to adapt to various animation styles and requirements, making it a versatile tool for creators in the gaming and film industries.

Description

Recent advancements in text-based 3D object generation have yielded encouraging outcomes; however, leading methods generally need several GPU hours to create a single sample, which is a stark contrast to the latest generative image models capable of producing samples within seconds or minutes. In this study, we present a different approach to generating 3D objects that enables the creation of models in just 1-2 minutes using a single GPU. Our technique initiates by generating a synthetic view through a text-to-image diffusion model, followed by the development of a 3D point cloud using a second diffusion model that relies on the generated image for conditioning. Although our approach does not yet match the top-tier quality of existing methods, it offers a significantly faster sampling process, making it a valuable alternative for specific applications. Furthermore, we provide access to our pre-trained point cloud diffusion models, along with the evaluation code and additional models, available at this https URL. This contribution aims to facilitate further exploration and development in the realm of efficient 3D object generation.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Blender
GitHub
Hugging Face
Imagen3D
Maya
Unity
Unreal Engine
arXiv

Integrations

Blender
GitHub
Hugging Face
Imagen3D
Maya
Unity
Unreal Engine
arXiv

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Tencent Hunyuan

Founded

1998

Country

China

Website

hunyuan.tencent.com

Vendor Details

Company Name

OpenAI

Founded

2015

Country

United States

Website

openai.com/research/point-e

Product Features

Alternatives

Alternatives

Shap-E Reviews

Shap-E

OpenAI
DreamActor-M1 Reviews

DreamActor-M1

ByteDance
Character Creator Reviews

Character Creator

Reallusion
RODIN Reviews

RODIN

Microsoft