Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.

Description

A cloud platform designed specifically for game-engine-based development with Git has emerged. Creators from various backgrounds are leveraging WVS to craft immersive virtual environments and applications using game engines, while also engaging in collaborative discussions about their projects. This cloud platform caters to the unique needs of interactive creators and their teams utilizing game engines. WVS streamlines the process of generating cloud-automated builds for popular game engines like Unreal and Unity, functioning as an outsourced build engineering team available in the cloud. Individuals such as artists, designers, producers, and engineers—spanning a wide range of technical skills and locations—experience a sense of unity and collaboration, resembling a dynamic development studio. A centralized workspace ensures that employees, contractors, and clients can conveniently access projects from a single secure location. The game-engine-optimized continuous integration and continuous delivery (CI/CD) pipeline efficiently guides the development journey from initial concept to a fully playable game. A detailed build dashboard facilitates secure deployments across multiple platforms, including PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and more, allowing for flexibility and broad reach in distribution. This comprehensive approach fosters collaboration and innovation, empowering teams to push the boundaries of interactive creation.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

C# Yes 
C++ Yes 
JSON Yes 
Nakama Yes 
Satori LiveOps Yes 
TestFlight No 
Unity Yes 
Unreal Engine Yes 

Integrations

C# No 
C++ No 
JSON No 
Nakama No 
Satori LiveOps No 
TestFlight Yes 
Unity No 
Unreal Engine No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Heroic Labs

Founded

2015

Country

United States

Website

heroiclabs.com/hiro/

Vendor Details

Company Name

Wevr

Founded

2010

Country

United States

Website

about.wvs.io

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Alternatives

Alternatives

Unity Reviews

Unity

Unity Technologies
Satori LiveOps Reviews

Satori LiveOps

Heroic Labs
Maya LT Reviews

Maya LT

Autodesk
O3DE Reviews

O3DE

The Linux Foundation
Unreal Engine Reviews

Unreal Engine

Epic Games