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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.

Description

Improbable Multiplayer Services (IMS) is a dynamic platform of tools and services aimed at enhancing the development and management of games as a service. Our inaugural title from the internal studios, Scavengers, introduces a novel shooter experience where players must navigate survival in a perilous realm plagued by ice storms and aggressive AI adversaries. Discover how Midwinter Entertainment collaborated with Improbable Multiplayer Services to bring this vision to life. If you require assistance with distributed physics or the generation of expansive open worlds, or even the infrastructure needed for managing a GaaS, look no further than The Multiplayer Guys, the sole co-development studio dedicated entirely to multiplayer gaming solutions. Additionally, through collaboration with our network of partners, Improbable’s defense sector is equipping governments and defense organizations to tackle the rapidly evolving and intricate security issues they encounter. This commitment to innovation not only supports the gaming industry but also plays a crucial role in enhancing national security efforts globally.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

C# Yes 
C++ Yes 
JSON Yes 
Nakama Yes 
Satori LiveOps Yes 
Unity Yes 
Unreal Engine Yes 

Integrations

C# No 
C++ No 
JSON No 
Nakama No 
Satori LiveOps No 
Unity No 
Unreal Engine No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Types of Training

Training Docs No 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Heroic Labs

Founded

2015

Country

United States

Website

heroiclabs.com/hiro/

Vendor Details

Company Name

Improbable

Founded

2012

Country

United Kingdom

Website

www.improbable.io

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Alternatives

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