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Description
Hiddle is an innovative AI-driven motion-graphic video editor that transforms a concept articulated in conversation into an adjustable video format. Rather than beginning with a traditional production team or an empty timeline, users simply articulate their ideas, allowing the AI to construct the scene layout, visual design, and narration framework as an editable project. This tool develops videos incrementally, with each segment emphasizing a specific visual element, such as diagrams, animations, comparisons, or calls to action. Users have the ability to influence the outcome through narrative suggestions, scene outlines, brand colors, product identifiers, visual restrictions, aspect ratios, tone, and motion style. They can then fine-tune titles, colors, props, timing, narration, and specific scenes within the editor, eliminating the need to start from the beginning. Consequently, the outcome is a dynamic composition instead of a fixed MP4, enabling teams to modify or recreate content in response to evolving products, systems, or branding standards. This flexibility makes Hiddle a valuable asset in the fast-paced world of content creation.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
Xcode
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Hiddle
Country
United States
Website
heyhiddle.com
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/