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Description

Guerilla, which incorporates both Guerilla Station and Guerilla Render, is a well-established solution for Look Development, Assembly, Lighting, and Rendering, tailored specifically for the Animation and VFX sectors. It has been utilized across a diverse array of productions, ranging from fully computer-generated films to hybrid projects and visual effects, encompassing everything from feature-length movies to television series, and accommodating budgets of all sizes, whether low, medium, or high. This cutting-edge software is user-friendly and seamlessly integrates into existing pipelines, providing the essential flexibility needed for various projects without sacrificing performance. Enhance your creative potential with the innovative procedural system that now features four levels of instantiation depth. The software also offers complete OCIO management, enabling the use of looks and input LUTs, along with tools like color pickers and color boxes for precise color control. Furthermore, it allows for a reduced memory footprint with the Group Instance Prims feature, which streamlines instances made up of multiple objects. Additionally, the new Asynchronous OpenGL View helps to eliminate UI freezes while loading geometries in real-time, ensuring a smoother workflow. With these advancements, Guerilla empowers artists to push their creative boundaries even further.

Description

Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

€280
Free Trial
Free Version

Pricing Details

€70 per unit
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Guerilla Render

Founded

2008

Country

France

Website

guerillarender.com

Vendor Details

Company Name

Kray

Country

Poland

Website

www.kraytracing.com/about/overview/

Product Features

Product Features

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