Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
GitForce is crafted to be user-friendly and straightforward while still offering sufficient power to eliminate the need for command line git usage. Developed in C# and utilizing the .NET 3.5 framework, this singular executable file, known as "GitForce.exe," operates seamlessly on both Windows and Linux, as well as any other operating systems that support Mono. There is no need for an installation process; simply place the executable in your desired directory to get started. The only prerequisites are having .NET support or the Mono runtime on Linux and the standard git command line tool installed and operational. Despite its simplicity, GitForce is robust enough for users to rely solely on it without ever needing a command line git interface. This tool is poised to meet the demands of a vast majority of users effectively. It is my aspiration that GitForce will be beneficial for newcomers to git as well as for those with experience in using Perforce, a comparable source control management tool. Overall, it aims to bridge the gap between ease of use and functionality in source control.
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
API Access
Has API
No
API Access
Has API
Yes
Integrations
.NET
No
Android
No
Apple iOS
No
Apple iPadOS
No
C#
No
Git
Yes
Rider
No
Ubuntu
No
Visual Studio
No
Visual Studio Code
No
Integrations
.NET
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C#
Yes
Git
No
Rider
Yes
Ubuntu
Yes
Visual Studio
Yes
Visual Studio Code
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
GitForce
Website
sites.google.com/site/gitforcetool/home
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net