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Average Ratings 0 Ratings
Description
GameMaker stands out as an accessible game development platform tailored for creators across all expertise levels, facilitating the rapid and efficient creation of 2D games. It offers a user-friendly drag-and-drop interface in conjunction with the GameMaker Language (GML), granting both novice and seasoned developers the flexibility to unleash their creativity. The engine is equipped with an array of integrated tools for animation, physics, and shaders, empowering developers to produce high-quality games without needing deep coding skills. Furthermore, GameMaker allows for cross-platform deployment, making it possible to export games to various platforms such as PC, mobile devices, consoles, and the web with minimal modifications. Thanks to its straightforward workflow and robust capabilities, GameMaker has gained popularity among indie developers and smaller studios eager to transform their gaming concepts into reality. This makes it an excellent choice for anyone looking to explore the world of game creation.
Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
API Access
Has API
No
API Access
Has API
No
Integrations
Gamelogic
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Opera Software
Country
Norway
Website
gamemaker.io/en
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Product Features
Game Development
2D
Yes
3D
No
Analytics
Yes
Animation
No
Asset Management
No
Drag & Drop
Yes
IT Asset Management
Yes
Network Management
Yes
Physics
Yes
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No