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features
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support

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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Visual Basic, an object-oriented programming language created by Microsoft, allows for the rapid and straightforward development of type-safe applications within the .NET framework. It emphasizes enhancing the capabilities of the Visual Basic Runtime (microsoft.visualbasic.dll) for .NET Core, marking the first iteration of Visual Basic that is tailored specifically for this platform. Future updates are anticipated to incorporate elements of the Visual Basic Runtime that rely on WinForms. The .NET framework itself is a versatile and open-source development environment designed for the creation of various types of applications. Regardless of the application type, the code and project files maintain a consistent appearance and functionality. This uniformity ensures that developers can leverage the same runtime, application programming interfaces (APIs), and language features across all their projects. A Visual Basic application is constructed using standard components, where a solution includes one or more projects, and each project can consist of multiple assemblies, which are in turn compiled from several source files. Overall, this structure enables developers to efficiently manage and build complex applications.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Babel Obfuscator No 
Claude Fable 5.5 No 
Claude Opus 4.6 No 
ERNIE 4.5 No 
ERNIE 5.1 No 
Falcon-40B No 
GPT-4.1 No 
GPT-4o No 
Gemini 2.0 No 
Gemma 4 No 
Google AI Plus No 
Grok 4 No 
List & Label No 
Notepad++ No 
OpenAI o1-mini No 
OpenAI o1-pro No 
Parasoft dotTEST No 
Snappytick No 
UEStudio No 
WinUI No 

Integrations

Babel Obfuscator Yes 
Claude Fable 5.5 Yes 
Claude Opus 4.6 Yes 
ERNIE 4.5 Yes 
ERNIE 5.1 Yes 
Falcon-40B Yes 
GPT-4.1 Yes 
GPT-4o Yes 
Gemini 2.0 Yes 
Gemma 4 Yes 
Google AI Plus Yes 
Grok 4 Yes 
List & Label Yes 
Notepad++ Yes 
OpenAI o1-mini Yes 
OpenAI o1-pro Yes 
Parasoft dotTEST Yes 
Snappytick Yes 
UEStudio Yes 
WinUI Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Microsoft

Founded

1975

Website

docs.microsoft.com/en-us/dotnet/visual-basic/

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Product Features

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