Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
Scala seamlessly integrates both object-oriented and functional programming paradigms into a single, elegant high-level language. With its static type system, Scala minimizes the likelihood of errors in intricate applications, while its compatibility with JVM and JavaScript allows developers to create efficient systems that can leverage extensive libraries. The Scala compiler is adept in managing static types, meaning that in most instances, you don't need to specify variable types; its robust type inference handles this automatically. Structural data types in Scala are represented by case classes, which automatically provide well-defined methods for toString, equals, and hashCode, in addition to enabling deconstruction through pattern matching. Moreover, in Scala, functions are treated as first-class citizens, allowing for the creation of anonymous functions using a streamlined syntax. This versatility makes Scala an appealing choice for developers seeking a language that combines the best of both programming worlds.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Aspecto
No
Claude
No
Claude Mythos 5
No
Claude Opus 4.1
No
Claude Opus 4.8
No
Claude Sonnet 4.5
No
CodeGemma
No
ERNIE 5.0
No
Gemini 1.5 Pro
No
Gemma 4
No
Integrations
Aspecto
Yes
Claude
Yes
Claude Mythos 5
Yes
Claude Opus 4.1
Yes
Claude Opus 4.8
Yes
Claude Sonnet 4.5
Yes
CodeGemma
Yes
ERNIE 5.0
Yes
Gemini 1.5 Pro
Yes
Gemma 4
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
Scala
Website
www.scala-lang.org