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Average Ratings 0 Ratings

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ease
features
design
support

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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Scala seamlessly integrates both object-oriented and functional programming paradigms into a single, elegant high-level language. With its static type system, Scala minimizes the likelihood of errors in intricate applications, while its compatibility with JVM and JavaScript allows developers to create efficient systems that can leverage extensive libraries. The Scala compiler is adept in managing static types, meaning that in most instances, you don't need to specify variable types; its robust type inference handles this automatically. Structural data types in Scala are represented by case classes, which automatically provide well-defined methods for toString, equals, and hashCode, in addition to enabling deconstruction through pattern matching. Moreover, in Scala, functions are treated as first-class citizens, allowing for the creation of anonymous functions using a streamlined syntax. This versatility makes Scala an appealing choice for developers seeking a language that combines the best of both programming worlds.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Aspecto No 
Claude No 
Claude Mythos 5 No 
Claude Opus 4.1 No 
Claude Opus 4.8 No 
Claude Sonnet 4.5 No 
CodeGemma No 
ERNIE 5.0 No 
Gemini 1.5 Pro No 
Gemma 4 No 
Grok 4.20 No 
Grok 4.5 No 
Grok 4.7 No 
Koyeb No 
Mixtral 8x22B No 
Ornith-1.0 No 
PostgresML No 
Qwen No 
Sematext Cloud No 
Tülu 3 No 

Integrations

Aspecto Yes 
Claude Yes 
Claude Mythos 5 Yes 
Claude Opus 4.1 Yes 
Claude Opus 4.8 Yes 
Claude Sonnet 4.5 Yes 
CodeGemma Yes 
ERNIE 5.0 Yes 
Gemini 1.5 Pro Yes 
Gemma 4 Yes 
Grok 4.20 Yes 
Grok 4.5 Yes 
Grok 4.7 Yes 
Koyeb Yes 
Mixtral 8x22B Yes 
Ornith-1.0 Yes 
PostgresML Yes 
Qwen Yes 
Sematext Cloud Yes 
Tülu 3 Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Scala

Website

www.scala-lang.org

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Product Features

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