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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
PowerShell serves as a versatile task automation and configuration management framework that operates across various platforms and is comprised of both a command-line shell and a scripting language. Distinct from typical shells that primarily handle text, PowerShell is founded on the .NET Common Language Runtime (CLR), allowing it to work with .NET objects instead. This core distinction introduces a range of innovative tools and techniques for automating tasks. Unlike conventional command-line interfaces, PowerShell cmdlets are specifically crafted to manipulate objects rather than mere text. An object represents organized information that transcends the simple string of characters displayed on your screen. The output generated by commands always includes additional metadata that can be leveraged when necessary. If you've utilized text-processing tools previously, you'll notice that their functionality differs when employed within PowerShell. Generally, there is no need for separate text-processing utilities to obtain specific information, as you can directly interact with segments of the data using the standard PowerShell object syntax. This capability enhances the user experience by allowing for more intuitive and powerful data manipulation.
API Access
Has API
API Access
Has API
Integrations
ActiveBatch Workload Automation
AdminStudio
Azure Database Migration Service
Azure Marketplace
CodePal
CodeScene
DxEnterprise
Elixir
Komandi
Netwrix Privilege Secure for Endpoints
Integrations
ActiveBatch Workload Automation
AdminStudio
Azure Database Migration Service
Azure Marketplace
CodePal
CodeScene
DxEnterprise
Elixir
Komandi
Netwrix Privilege Secure for Endpoints
Pricing Details
Free
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
apps.microsoft.com/store/detail/powershell/9MZ1SNWT0N5D
Product Features
Product Features
Configuration Management
Access Control / Permissions
Application Deployment
Automated Provisioning
Infrastructure Automation
Node Management
Orchestration
Reporting Analytics / Visualization
Task Management