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features
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support

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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Pine Script® serves as the programming language of TradingView, empowering traders to design their own custom trading tools that run on our servers. Created with a focus on efficiency, Pine Script® combines simplicity with robust capabilities for crafting indicators and strategies that can be backtested. A majority of the indicators available on TradingView are developed using Pine Script®, and our vibrant community has contributed over 100,000 scripts. Our aim is to maintain Pine Script® as accessible and comprehensible to a wide audience. Unlike traditional programming languages that operate on a client-side basis, Pine Script® is cloud-based, which sets it apart. Although we do not plan to evolve Pine Script® into a comprehensive programming language, we continuously enhance its features and welcome suggestions for improvements. It’s essential to note that since each script utilizes cloud-based resources, we have to establish limits to ensure these resources are distributed equitably among all users. This balance allows us to support both new and experienced traders in their endeavors.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

CodePal No 
Finestel No 
TickSurfers No 
TradingView No 

Integrations

CodePal Yes 
Finestel Yes 
TickSurfers Yes 
TradingView Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

TradingView

Founded

2011

Country

United States

Website

www.tradingview.com/pine-script-docs/en/v5/Introduction.html

Product Features

Product Features

Alternatives

Alternatives

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Visual Basic

Microsoft
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