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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
IronPython serves as an open-source version of the Python language, seamlessly integrated with the .NET framework. This enables IronPython to access both .NET and Python libraries, allowing other .NET languages to effortlessly invoke Python code. Enhance your development process with the interactive features of Python Tools for Visual Studio, which provide a more engaging environment for .NET and Python development. As a valuable asset to the .NET ecosystem, IronPython empowers Python developers to leverage the extensive capabilities of .NET. Additionally, .NET developers can utilize IronPython as a dynamic and efficient scripting language for embedding, testing, or developing new applications from the ground up. The Common Language Runtime (CLR) is an excellent foundation for programming language creation, and the Dynamic Language Runtime (DLR) further enhances its suitability for dynamic languages. Moreover, the extensive .NET base class libraries and presentation foundation offer developers a wealth of functionality and power. However, to take full advantage of IronPython, it's essential that your existing Python code is adjusted to align with IronPython's syntax and standard libraries. By doing so, developers can fully harness the benefits of this powerful integration.
API Access
Has API
No
API Access
Has API
No
Integrations
Python
No
Visual Studio
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
IronPython
Website
ironpython.net