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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
HTML, which stands for HyperText Markup Language, serves as the foundational markup language utilized by all websites across the internet. This coding language is essential for constructing and organizing the various components of websites and their respective pages. The latest iteration, known as HTML5, is specifically designed for the layout and presentation of content on the World Wide Web, representing the fifth and final significant version that has been endorsed by the World Wide Web Consortium (W3C). The existing specification is referred to as the HTML Living Standard, which is actively updated by the Web Hypertext Application Technology Working Group (WHATWG), comprising leading browser developers like Apple, Google, Mozilla, and Microsoft. HTML5 features comprehensive processing models aimed at fostering greater compatibility among different implementations; it enhances and refines the markup options available for documents while also introducing new markup and application programming interfaces (APIs) that are beneficial for intricate web applications. Due to these advancements, HTML5 is also being considered as a platform for developing cross-platform mobile applications, highlighting its versatility and importance in modern web development. Ultimately, HTML5’s continual evolution reflects the growing demands of digital content creation and user experience.
API Access
Has API
No
API Access
Has API
No
Integrations
Brew
No
ChatFlow
No
DB Commerce
No
Flowbite
No
Frameium
No
Gemini-Exp-1206
No
Grok 4 Heavy
No
Icecast
No
Llama 4 Behemoth
No
LlamaParse
No
Integrations
Brew
Yes
ChatFlow
Yes
DB Commerce
Yes
Flowbite
Yes
Frameium
Yes
Gemini-Exp-1206
Yes
Grok 4 Heavy
Yes
Icecast
Yes
Llama 4 Behemoth
Yes
LlamaParse
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
HTML
Founded
1993
Country
United States
Website
html.spec.whatwg.org/multipage/