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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.

Description

Pixar Animation Studios has developed cutting-edge technology for rendering visual effects and animation. Their latest framework, designed specifically for physically-based rendering, offers unparalleled adaptability to fit any production pipeline. RenderMan is not only utilized for Pixar's own feature films but has also gained widespread adoption across the industry for its capabilities in rendering visual effects and animation, highlighting its inherent scalability and versatility. Users can now access ready-to-use production tools directly from Pixar, providing materials and light transport without the need for additional development. This physically based shading system enables RenderMan to create remarkably realistic lighting with minimal configuration, featuring comprehensive support for multi-bounce ray traced global illumination and ray traced subsurface scattering. A significant amount of research and innovation has been dedicated to transforming these typically costly effects into practical solutions for production environments. The materials offered come fully equipped with a plethora of creative options, empowering artists to bring their visions to life. This commitment to accessibility and quality positions RenderMan as a leader in the rendering technology landscape.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Maya
3ds Max
Cinema 4D
Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender

Integrations

Maya
3ds Max
Cinema 4D
Conductor
Dock
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
PlantFactory
Spark Cloud Studio
Yellow Dog Inventory
iRender

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

$5 per lincense
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

Art And Animation studio

Founded

1990

Country

Czech Republic

Website

furryball.aaa-studio.eu/index.html

Vendor Details

Company Name

Pixar

Founded

1986

Country

United States

Website

renderman.pixar.com

Product Features

Product Features

Alternatives

Alternatives

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